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@@ -141,6 +141,9 @@ public:
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UFUNCTION(BlueprintCallable, Category = "Components|Spine|Skeleton")
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bool HasSlot(const FString SlotName);
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+ UFUNCTION(BlueprintCallable, Category = "Components|Spine|Skeleton")
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+ void SetSlotColor(const FString SlotName, const FColor SlotColor);
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+
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UFUNCTION(BlueprintPure, Category = "Components|Spine|Skeleton")
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void GetAnimations(TArray<FString> &Animations);
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