@@ -196,17 +196,10 @@ public class Bone {
public Matrix3 getWorldTransform (Matrix3 worldTransform) {
if (worldTransform == null) throw new IllegalArgumentException("worldTransform cannot be null.");
float[] val = worldTransform.val;
- if (data.inheritRotation) {
- val[M00] = m00;
- val[M01] = m01;
- val[M10] = m10;
- val[M11] = m11;
- } else {
- val[M00] = 1;
- val[M01] = 0;
- val[M10] = 0;
- val[M11] = 1;
- }
+ val[M00] = m00;
+ val[M01] = m01;
+ val[M10] = m10;
+ val[M11] = m11;
val[M02] = worldX;
val[M12] = worldY;
val[M20] = 0;