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@@ -236,8 +236,8 @@ void spAnimationState_dispose (spAnimationState* self) {
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_spEventQueue_free(internal->queue);
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_spEventQueue_free(internal->queue);
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FREE(internal->events);
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FREE(internal->events);
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FREE(internal->propertyIDs);
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FREE(internal->propertyIDs);
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- FREE(internal);
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spTrackEntryArray_dispose(self->mixingTo);
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spTrackEntryArray_dispose(self->mixingTo);
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+ FREE(internal);
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}
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}
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void spAnimationState_update (spAnimationState* self, float delta) {
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void spAnimationState_update (spAnimationState* self, float delta) {
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