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@@ -91,10 +91,7 @@ public class SkeletonRenderer {
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Object[] drawOrder = skeleton.drawOrder.items;
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for (int i = 0, n = skeleton.drawOrder.size; i < n; i++) {
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Slot slot = (Slot)drawOrder[i];
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- if (!slot.bone.active) {
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- clipper.clipEnd(slot);
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- continue;
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- }
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+ if (!slot.bone.active) continue;
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Attachment attachment = slot.attachment;
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if (attachment instanceof RegionAttachment) {
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RegionAttachment region = (RegionAttachment)attachment;
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@@ -129,8 +126,8 @@ public class SkeletonRenderer {
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batch.draw(region.getRegion().getTexture(), vertices, 0, 20);
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} else if (attachment instanceof ClippingAttachment) {
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- clipper.clipStart(slot, (ClippingAttachment)attachment);
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- continue;
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+ throw new RuntimeException(batch.getClass().getSimpleName()
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+ + " cannot perform clipping, PolygonSpriteBatch or TwoColorPolygonBatch is required.");
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} else if (attachment instanceof MeshAttachment) {
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throw new RuntimeException(batch.getClass().getSimpleName()
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@@ -140,10 +137,7 @@ public class SkeletonRenderer {
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Skeleton attachmentSkeleton = ((SkeletonAttachment)attachment).getSkeleton();
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if (attachmentSkeleton != null) draw(batch, attachmentSkeleton);
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}
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-
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- clipper.clipEnd(slot);
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}
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- clipper.clipEnd();
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if (vertexEffect != null) vertexEffect.end();
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}
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