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Fix 2D Projects breaking PMA atlases.

Disable alphaIsTransparency by default.
This will prevent 2D projects from causing PMA atlases to bleed colors into transparent areas.
John 10 vuotta sitten
vanhempi
commit
987f4a17d2
1 muutettua tiedostoa jossa 1 lisäystä ja 0 poistoa
  1. 1 0
      spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs

+ 1 - 0
spine-unity/Assets/spine-unity/Editor/SpineEditorUtilities.cs

@@ -390,6 +390,7 @@ public class SpineEditorUtilities : AssetPostprocessor {
 			TextureImporter texImporter = (TextureImporter)TextureImporter.GetAtPath(texturePath);
 			texImporter.textureFormat = TextureImporterFormat.AutomaticTruecolor;
 			texImporter.mipmapEnabled = false;
+			texImporter.alphaIsTransparency = false;
 			texImporter.maxTextureSize = 2048;
 
 			EditorUtility.SetDirty(texImporter);