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@@ -90,10 +90,10 @@ namespace Spine {
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if (true) {
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// Event handling for all animations.
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- state.Start += new EventHandler<StartEndArgs>(Start);
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- state.End += new EventHandler<StartEndArgs>(End);
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- state.Complete += new EventHandler<CompleteArgs>(Complete);
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- state.Event += new EventHandler<EventTriggeredArgs>(Event);
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+ state.Start += Start;
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+ state.End += End;
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+ state.Complete += Complete;
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+ state.Event += Event;
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state.SetAnimation(0, "drawOrder", true);
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} else {
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