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@@ -1151,7 +1151,8 @@ public class AnimationState {
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* {@link AnimationStateData#getMix(Animation, Animation)} based on the animation before this animation (if any).
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* {@link AnimationStateData#getMix(Animation, Animation)} based on the animation before this animation (if any).
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* <p>
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* <p>
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* A mix duration of 0 still mixes out over one frame to provide the track entry being mixed out a chance to revert the
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* A mix duration of 0 still mixes out over one frame to provide the track entry being mixed out a chance to revert the
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- * properties it was animating.
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+ * properties it was animating. A mix duration of 0 can be set at any time to end the mix on the next
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+ * {@link AnimationState#update(float) update}.
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* <p>
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* <p>
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* The <code>mixDuration</code> can be set manually rather than use the value from
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* The <code>mixDuration</code> can be set manually rather than use the value from
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* {@link AnimationStateData#getMix(Animation, Animation)}. In that case, the <code>mixDuration</code> can be set for a new
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* {@link AnimationStateData#getMix(Animation, Animation)}. In that case, the <code>mixDuration</code> can be set for a new
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