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Updated license.

Nailed it this time, quite sure!
NathanSweet преди 12 години
родител
ревизия
9a347d5eb8
променени са 100 файла, в които са добавени 101 реда и са изтрити 163 реда
  1. 2 2
      LICENSE
  2. 1 1
      spine-as3/spine-as3-example/src/Main.as
  3. 1 1
      spine-as3/spine-as3/src/spine/AnimationState.as
  4. 1 1
      spine-as3/spine-as3/src/spine/AnimationStateData.as
  5. 1 1
      spine-as3/spine-as3/src/spine/Bone.as
  6. 1 1
      spine-as3/spine-as3/src/spine/BoneData.as
  7. 1 1
      spine-as3/spine-as3/src/spine/Skeleton.as
  8. 1 1
      spine-as3/spine-as3/src/spine/SkeletonData.as
  9. 1 1
      spine-as3/spine-as3/src/spine/SkeletonJson.as
  10. 1 1
      spine-as3/spine-as3/src/spine/Skin.as
  11. 1 1
      spine-as3/spine-as3/src/spine/Slot.as
  12. 1 1
      spine-as3/spine-as3/src/spine/SlotData.as
  13. 1 1
      spine-as3/spine-as3/src/spine/animation/Animation.as
  14. 1 1
      spine-as3/spine-as3/src/spine/animation/AttachmentTimeline.as
  15. 1 1
      spine-as3/spine-as3/src/spine/animation/ColorTimeline.as
  16. 1 1
      spine-as3/spine-as3/src/spine/animation/CurveTimeline.as
  17. 1 1
      spine-as3/spine-as3/src/spine/animation/RotateTimeline.as
  18. 1 1
      spine-as3/spine-as3/src/spine/animation/ScaleTimeline.as
  19. 1 1
      spine-as3/spine-as3/src/spine/animation/Timeline.as
  20. 1 1
      spine-as3/spine-as3/src/spine/animation/TranslateTimeline.as
  21. 1 1
      spine-as3/spine-as3/src/spine/atlas/Atlas.as
  22. 1 1
      spine-as3/spine-as3/src/spine/atlas/AtlasPage.as
  23. 1 1
      spine-as3/spine-as3/src/spine/atlas/AtlasRegion.as
  24. 1 1
      spine-as3/spine-as3/src/spine/atlas/Format.as
  25. 1 1
      spine-as3/spine-as3/src/spine/atlas/TextureFilter.as
  26. 1 1
      spine-as3/spine-as3/src/spine/atlas/TextureLoader.as
  27. 1 1
      spine-as3/spine-as3/src/spine/atlas/TextureWrap.as
  28. 1 1
      spine-as3/spine-as3/src/spine/attachments/AtlasAttachmentLoader.as
  29. 1 1
      spine-as3/spine-as3/src/spine/attachments/Attachment.as
  30. 1 1
      spine-as3/spine-as3/src/spine/attachments/AttachmentLoader.as
  31. 1 1
      spine-as3/spine-as3/src/spine/attachments/AttachmentType.as
  32. 1 1
      spine-as3/spine-as3/src/spine/attachments/BoundingBoxAttachment.as
  33. 1 1
      spine-as3/spine-as3/src/spine/attachments/RegionAttachment.as
  34. 1 1
      spine-as3/spine-as3/src/spine/flash/SingleTextureLoader.as
  35. 1 1
      spine-as3/spine-as3/src/spine/flash/SkeletonAnimation.as
  36. 1 1
      spine-as3/spine-as3/src/spine/flash/SkeletonSprite.as
  37. 1 32
      spine-c/example/main.c
  38. 1 1
      spine-c/include/spine/Animation.h
  39. 1 1
      spine-c/include/spine/AnimationState.h
  40. 1 1
      spine-c/include/spine/AnimationStateData.h
  41. 1 1
      spine-c/include/spine/Atlas.h
  42. 1 1
      spine-c/include/spine/AtlasAttachmentLoader.h
  43. 1 1
      spine-c/include/spine/Attachment.h
  44. 1 1
      spine-c/include/spine/AttachmentLoader.h
  45. 1 1
      spine-c/include/spine/Bone.h
  46. 1 1
      spine-c/include/spine/BoneData.h
  47. 1 1
      spine-c/include/spine/BoundingBoxAttachment.h
  48. 1 1
      spine-c/include/spine/Event.h
  49. 1 1
      spine-c/include/spine/EventData.h
  50. 1 1
      spine-c/include/spine/RegionAttachment.h
  51. 1 1
      spine-c/include/spine/Skeleton.h
  52. 1 1
      spine-c/include/spine/SkeletonBounds.h
  53. 1 1
      spine-c/include/spine/SkeletonData.h
  54. 1 1
      spine-c/include/spine/SkeletonJson.h
  55. 1 1
      spine-c/include/spine/Skin.h
  56. 1 1
      spine-c/include/spine/Slot.h
  57. 1 1
      spine-c/include/spine/SlotData.h
  58. 1 32
      spine-c/include/spine/extension.h
  59. 1 1
      spine-c/include/spine/spine.h
  60. 1 1
      spine-c/src/spine/Animation.c
  61. 1 1
      spine-c/src/spine/AnimationState.c
  62. 1 1
      spine-c/src/spine/AnimationStateData.c
  63. 1 1
      spine-c/src/spine/Atlas.c
  64. 1 1
      spine-c/src/spine/AtlasAttachmentLoader.c
  65. 1 1
      spine-c/src/spine/Attachment.c
  66. 1 1
      spine-c/src/spine/AttachmentLoader.c
  67. 1 1
      spine-c/src/spine/Bone.c
  68. 1 1
      spine-c/src/spine/BoneData.c
  69. 1 1
      spine-c/src/spine/BoundingBoxAttachment.c
  70. 1 1
      spine-c/src/spine/Event.c
  71. 1 1
      spine-c/src/spine/EventData.c
  72. 1 1
      spine-c/src/spine/RegionAttachment.c
  73. 1 1
      spine-c/src/spine/Skeleton.c
  74. 1 1
      spine-c/src/spine/SkeletonBounds.c
  75. 1 1
      spine-c/src/spine/SkeletonData.c
  76. 1 1
      spine-c/src/spine/SkeletonJson.c
  77. 1 1
      spine-c/src/spine/Skin.c
  78. 1 1
      spine-c/src/spine/Slot.c
  79. 1 1
      spine-c/src/spine/SlotData.c
  80. 1 1
      spine-c/src/spine/extension.c
  81. 1 1
      spine-cocos2d-iphone/src/spine/CCSkeleton.h
  82. 1 1
      spine-cocos2d-iphone/src/spine/CCSkeleton.m
  83. 1 1
      spine-cocos2d-iphone/src/spine/CCSkeletonAnimation.h
  84. 1 1
      spine-cocos2d-iphone/src/spine/CCSkeletonAnimation.m
  85. 1 1
      spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.h
  86. 1 1
      spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m
  87. 1 1
      spine-cocos2dx/src/spine/CCSkeleton.cpp
  88. 1 1
      spine-cocos2dx/src/spine/CCSkeleton.h
  89. 1 1
      spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp
  90. 1 1
      spine-cocos2dx/src/spine/CCSkeletonAnimation.h
  91. 1 1
      spine-cocos2dx/src/spine/spine-cocos2dx.cpp
  92. 1 1
      spine-cocos2dx/src/spine/spine-cocos2dx.h
  93. 1 1
      spine-corona/spine-corona/spine.lua
  94. 1 1
      spine-csharp/src/Animation.cs
  95. 1 1
      spine-csharp/src/AnimationState.cs
  96. 1 1
      spine-csharp/src/AnimationStateData.cs
  97. 1 1
      spine-csharp/src/Atlas.cs
  98. 1 1
      spine-csharp/src/Attachments/AtlasAttachmentLoader.cs
  99. 1 1
      spine-csharp/src/Attachments/Attachment.cs
  100. 1 1
      spine-csharp/src/Attachments/AttachmentLoader.cs

+ 2 - 2
LICENSE

@@ -7,8 +7,8 @@ Redistribution and use in source and binary forms in whole or in part, with
 or without modification, are permitted provided that the following conditions
 are met:
 
-1. A Spine Single User License or Spine Professional License must be
-   purchased from Esoteric Software and the license must remain valid:
+1. A Spine Essential, Professional, Enterprise, or Education License must
+   be purchased from Esoteric Software and the license must remain valid:
    http://esotericsoftware.com/
 2. Redistributions of source code must retain this license, which is the
    above copyright notice, this declaration of conditions and the following

+ 1 - 1
spine-as3/spine-as3-example/src/Main.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/AnimationState.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/AnimationStateData.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/Bone.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/BoneData.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/Skeleton.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/SkeletonData.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/SkeletonJson.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/Skin.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/Slot.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/SlotData.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/Animation.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/AttachmentTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/ColorTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/CurveTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/RotateTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/ScaleTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/Timeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/animation/TranslateTimeline.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/Atlas.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/AtlasPage.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/AtlasRegion.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/Format.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/TextureFilter.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/TextureLoader.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/atlas/TextureWrap.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/AtlasAttachmentLoader.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/Attachment.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/AttachmentLoader.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/AttachmentType.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/BoundingBoxAttachment.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/attachments/RegionAttachment.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/flash/SingleTextureLoader.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/flash/SkeletonAnimation.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-as3/spine-as3/src/spine/flash/SkeletonSprite.as

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 32
spine-c/example/main.c

@@ -1,35 +1,4 @@
-/******************************************************************************
- * Spine Runtime Software License - Version 1.1
- * 
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- * 
- * Redistribution and use in source and binary forms in whole or in part, with
- * or without modification, are permitted provided that the following conditions
- * are met:
- * 
- * 1. A Spine Single User License, Professional License, or Education License must
- *    be purchased from Esoteric Software and the license must remain valid:
- *    http://esotericsoftware.com/
- * 2. Redistributions of source code must retain this license, which is the
- *    above copyright notice, this declaration of conditions and the following
- *    disclaimer.
- * 3. Redistributions in binary form must reproduce this license, which is the
- *    above copyright notice, this declaration of conditions and the following
- *    disclaimer, in the documentation and/or other materials provided with the
- *    distribution.
- * 
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
+
 
 /* This demonstrates implementing an extension to spine-c. spine/extension.h declares the functions that must be implemented along
  * with internal methods exposed to facilitate extension. */

+ 1 - 1
spine-c/include/spine/Animation.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/AnimationState.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/AnimationStateData.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Atlas.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/AtlasAttachmentLoader.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Attachment.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/AttachmentLoader.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Bone.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/BoneData.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/BoundingBoxAttachment.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Event.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/EventData.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/RegionAttachment.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Skeleton.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/SkeletonBounds.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/SkeletonData.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/SkeletonJson.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Skin.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/Slot.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/include/spine/SlotData.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 32
spine-c/include/spine/extension.h

@@ -1,35 +1,4 @@
-/******************************************************************************
- * Spine Runtime Software License - Version 1.1
- * 
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- * 
- * Redistribution and use in source and binary forms in whole or in part, with
- * or without modification, are permitted provided that the following conditions
- * are met:
- * 
- * 1. A Spine Single User License, Professional License, or Education License must
- *    be purchased from Esoteric Software and the license must remain valid:
- *    http://esotericsoftware.com/
- * 2. Redistributions of source code must retain this license, which is the
- *    above copyright notice, this declaration of conditions and the following
- *    disclaimer.
- * 3. Redistributions in binary form must reproduce this license, which is the
- *    above copyright notice, this declaration of conditions and the following
- *    disclaimer, in the documentation and/or other materials provided with the
- *    distribution.
- * 
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
- * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
+
 
 /*
  Implementation notes:

+ 1 - 1
spine-c/include/spine/spine.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Animation.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/AnimationState.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/AnimationStateData.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Atlas.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/AtlasAttachmentLoader.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Attachment.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/AttachmentLoader.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Bone.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/BoneData.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/BoundingBoxAttachment.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Event.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/EventData.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/RegionAttachment.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Skeleton.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/SkeletonBounds.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/SkeletonData.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/SkeletonJson.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Skin.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/Slot.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/SlotData.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-c/src/spine/extension.c

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/CCSkeleton.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/CCSkeleton.m

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/CCSkeletonAnimation.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/CCSkeletonAnimation.m

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.m

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/CCSkeleton.cpp

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/CCSkeleton.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/CCSkeletonAnimation.cpp

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/CCSkeletonAnimation.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/spine-cocos2dx.cpp

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-cocos2dx/src/spine/spine-cocos2dx.h

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-corona/spine-corona/spine.lua

@@ -8,7 +8,7 @@
  -- or without modification, are permitted provided that the following conditions
  -- are met:
  -- 
- -- 1. A Spine Single User License, Professional License, or Education License must
+ -- 1. A Spine Essential, Professional, Enterprise, or Education License must
  --    be purchased from Esoteric Software and the license must remain valid:
  --    http://esotericsoftware.com/
  -- 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/Animation.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/AnimationState.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/AnimationStateData.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/Atlas.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/Attachments/AtlasAttachmentLoader.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/Attachments/Attachment.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

+ 1 - 1
spine-csharp/src/Attachments/AttachmentLoader.cs

@@ -8,7 +8,7 @@
  * or without modification, are permitted provided that the following conditions
  * are met:
  * 
- * 1. A Spine Single User License, Professional License, or Education License must
+ * 1. A Spine Essential, Professional, Enterprise, or Education License must
  *    be purchased from Esoteric Software and the license must remain valid:
  *    http://esotericsoftware.com/
  * 2. Redistributions of source code must retain this license, which is the

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