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[sdl] Call spSkeleton_update() for physics.

Mario Zechner 10 сар өмнө
parent
commit
9d14027ebb

+ 1 - 0
spine-sdl/src/spine-sdl-c.c

@@ -63,6 +63,7 @@ void spSkeletonDrawable_dispose(spSkeletonDrawable *self) {
 void spSkeletonDrawable_update(spSkeletonDrawable *self, float delta, spPhysics physics) {
 	spAnimationState_update(self->animationState, delta);
 	spAnimationState_apply(self->animationState, self->skeleton);
+	spSkeleton_update(self->skeleton, delta);
 	spSkeleton_updateWorldTransform(self->skeleton, physics);
 }