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[cpp] Fix compilation error in SkeletonBinary.cpp after merge.

Mario Zechner 2 년 전
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9d2c16f388
1개의 변경된 파일2개의 추가작업 그리고 1개의 파일을 삭제
  1. 2 1
      spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp

+ 2 - 1
spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp

@@ -1254,7 +1254,8 @@ Animation *SkeletonBinary::readAnimation(const String &name, DataInput *input, S
 				int frameLast = frameCount - 1;
 
 				switch (timelineType) {
-					case ATTACHMENT_DEFORM: {						
+					case ATTACHMENT_DEFORM: {
+						VertexAttachment *attachment = static_cast<VertexAttachment *>(baseAttachment);
 						bool weighted = attachment->_bones.size() > 0;
 						Vector<float> &vertices = attachment->_vertices;
 						int deformLength = weighted ? (int) vertices.size() / 3 * 2 : (int) vertices.size();