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[unity] Shader cleanup: moved shaders from second modules/shaders directory to main shaders directory. Preparation commit for LWRP shaders. See #1255.

Harald Csaszar 6 years ago
parent
commit
9e017d03eb
41 changed files with 0 additions and 9 deletions
  1. 0 9
      spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader
  3. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader.meta
  4. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader
  5. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader.meta
  6. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader
  7. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta
  8. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite.meta
  9. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes.meta
  10. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta
  12. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc
  13. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta
  14. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta
  16. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta
  24. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc
  25. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta
  26. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader
  27. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta
  28. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader
  29. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader.meta
  30. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader
  31. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader.meta
  32. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md
  33. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md.meta
  34. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader
  35. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta
  36. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader.meta
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      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader
  41. 0 0
      spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader.meta

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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders.meta

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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Fill.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Fill.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Skeleton-Tint.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Skeleton-Tint.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Spine-Special-Skeleton-Grayscale.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderMaths.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/ShaderShared.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteLighting.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpritePixelLighting.cginc.meta


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteShadows.cginc.meta


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteSpecular.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteUnlit.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthNormalsTexture.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraDepthTexture.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraDepthTexture.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/CameraNormalsTexture.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/CameraNormalsTexture.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/README.md.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/README.md.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpriteDepthNormalsTexture.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesPixelLit.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesPixelLit.shader.meta


+ 0 - 0
spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesUnlit.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesUnlit.shader.meta


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader


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spine-unity/Assets/Spine/Runtime/spine-unity/Modules/Shaders/Sprite/SpritesVertexLit.shader.meta → spine-unity/Assets/Spine/Runtime/spine-unity/Shaders/Sprite/SpritesVertexLit.shader.meta