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@@ -194,9 +194,8 @@ namespace Spine.Unity {
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public static Material GetMaterial (this Attachment a) {
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object rendererObject = null;
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var renderableAttachment = a as IHasRendererObject;
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- if (renderableAttachment != null) {
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- rendererObject = renderableAttachment.RendererObject;
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- }
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+ if (renderableAttachment != null)
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+ rendererObject = renderableAttachment.RendererObject;
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if (rendererObject == null)
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return null;
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