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@@ -19,7 +19,7 @@ struct VertexInput {
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struct VertexOutput {
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float4 vertex : SV_POSITION;
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half4 color : COLOR;
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- half2 texcoord : TEXCOORD0;
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+ float2 texcoord : TEXCOORD0;
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float4 darkColor : TEXCOORD1;
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float4 worldPosition : TEXCOORD2;
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#ifdef _CANVAS_GROUP_COMPATIBLE
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