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[godot] Fix setup.bat for fresh checkout

badlogic 3 years ago
parent
commit
a1eff056e7
1 changed files with 3 additions and 4 deletions
  1. 3 4
      spine-godot/setup.bat

+ 3 - 4
spine-godot/setup.bat

@@ -2,11 +2,11 @@
 if [%1]==[] goto usage
 if [%1]==[] goto usage
 
 
 set branch=%1
 set branch=%1
-rmdir godot /s /q || goto error
+rmdir godot /s /q
 git clone --depth 1 https://github.com/godotengine/godot.git -b %branch%  || goto error
 git clone --depth 1 https://github.com/godotengine/godot.git -b %branch%  || goto error
 xcopy /E /I .idea godot\.idea  || goto error
 xcopy /E /I .idea godot\.idea  || goto error
 copy custom.py godot  || goto error
 copy custom.py godot  || goto error
-rmdir spine_godot\spine-cpp /s /q  || goto error
+rmdir spine_godot\spine-cpp /s /q
 xcopy /E /I ..\spine-cpp\spine-cpp spine_godot\spine-cpp  || goto error
 xcopy /E /I ..\spine-cpp\spine-cpp spine_godot\spine-cpp  || goto error
 cd godot & git apply ../livepp.patch & git apply ../livepp-v4.patch & cd ..
 cd godot & git apply ../livepp.patch & git apply ../livepp-v4.patch & cd ..
 build.bat || goto error
 build.bat || goto error
@@ -22,5 +22,4 @@ exit 0
 exit 1
 exit 1
 
 
 :error
 :error
-@echo Couldn^'t setup Godot
-exit 1
+@echo Couldn^'t setup Godot