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@@ -112,7 +112,10 @@ function setupPlayer(dataUrls, jsonFile, skelFile, atlasFile) {
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atlasUrl: atlasFile,
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rawDataURIs: dataUrls,
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success: setupConfigUI,
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- alpha: true // needed so we can emulate shizzle
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+ alpha: true, // needed so we can emulate shizzle
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+ viewport: { // needed so we can see viewport bounds
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+ debugRender: true
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+ }
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};
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appState.player = new spine.SpinePlayer(player, config);
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@@ -190,6 +193,12 @@ function setupConfigUI() {
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appState.player.assetManager.loadTexture(imageUrl);
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}
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+ var boundsTable = document.getElementById("sp_generator_background_bounds");
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+ if (imageUrl == "none")
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+ boundsTable.classList.add("sp_generator_hidden");
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+ else
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+ boundsTable.classList.remove("sp_generator_hidden");
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+
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if (appState.player.config.backgroundImage) {
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appState.player.config.backgroundImage.url = imageUrl != "none" ? imageUrl: null;
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} else {
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@@ -198,6 +207,32 @@ function setupConfigUI() {
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}
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}
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}
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+ var backgroundX = document.getElementById("sp_generator_background_x");
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+ backgroundX.onkeyup = backgroundX.onchange = function () {
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+ var value = Number.parseFloat(backgroundX.value);
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+ if (Number.isNaN(value)) return;
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+ appState.player.config.backgroundImage.x = value;
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+ };
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+
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+ var backgroundY = document.getElementById("sp_generator_background_y");
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+ backgroundY.onkeyup = backgroundY.onchange = function () {
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+ var value = Number.parseFloat(backgroundY.value);
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+ if (Number.isNaN(value)) return;
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+ appState.player.config.backgroundImage.y = value;
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+ };
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+ var backgroundWidth = document.getElementById("sp_generator_background_width");
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+ backgroundWidth.onkeyup = backgroundWidth.onchange = function () {
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+ var value = Number.parseFloat(backgroundWidth.value);
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+ if (Number.isNaN(value)) return;
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+ appState.player.config.backgroundImage.width = value;
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+ };
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+ var backgroundHeight = document.getElementById("sp_generator_background_height");
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+ backgroundHeight.onkeyup = backgroundHeight.onchange = function () {
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+ var value = Number.parseFloat(backgroundHeight.value);
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+ if (Number.isNaN(value)) return;
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+ appState.player.config.backgroundImage.height = value;
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+ };
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+
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// Fill animations tab
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