@@ -1,7 +1,7 @@
Shader "Spine/Skeleton" {
Properties {
_Cutoff ("Shadow alpha cutoff", Range(0,1)) = 0.1
- [NoScaleOffset] _MainTex ("Texture to blend", 2D) = "black" {}
+ [NoScaleOffset] _MainTex ("Main Texture", 2D) = "black" {}
}
SubShader {