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Don't use UE4 allocators in editor mode

Pieter Vantorre 7 年之前
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a94d2f3c34
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2 0
      spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp

+ 2 - 0
spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Private/SpinePlugin.cpp

@@ -53,9 +53,11 @@ static void * SpineRealloc( void* ptr, size_t size ) {
 }
 
 void FSpinePlugin::StartupModule() {
+#if !UE_EDITOR
     _spSetMalloc( &SpineMalloc );
     _spSetRealloc( &SpineRealloc );
     _spSetFree( FMemory::Free );
+#endif
 }
 
 void FSpinePlugin::ShutdownModule() { }