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[godot] Build against 4.0-stable branch.

Mario Zechner %!s(int64=2) %!d(string=hai) anos
pai
achega
adcb84d004
Modificáronse 1 ficheiros con 2 adicións e 2 borrados
  1. 2 2
      .github/workflows/spine-godot-v4.yml

+ 2 - 2
.github/workflows/spine-godot-v4.yml

@@ -13,8 +13,8 @@ env:
   AWS_SECRET_ACCESS_KEY: ${{ secrets.AWS_SECRET_ACCESS_KEY }}
   AWS_EC2_METADATA_DISABLED: true
   EM_VERSION: 3.1.18
-  GODOT_TAG: master
-  GODOT_VERSION: 4.0.beta
+  GODOT_TAG: 4.0-stable
+  GODOT_VERSION: 4.0.stable
 
 jobs: