badlogic 6 жил өмнө
parent
commit
af0b285c73

+ 1 - 1
spine-ue4/Plugins/SpinePlugin/Source/SpinePlugin/Public/SpineSkeletonDataAsset.h

@@ -46,7 +46,7 @@ public:
 	FString To;
 	
 	UPROPERTY(EditAnywhere, BlueprintReadWrite)
-		float Mix = 0;
+	float Mix = 0;
 };
 
 UCLASS(BlueprintType, ClassGroup=(Spine))