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@@ -43,7 +43,7 @@ namespace Spine.Unity.Editor {
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bool needsReset;
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#region Context Menu Item
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- [MenuItem ("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject")]
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+ [MenuItem("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject")]
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static void AddBoneFollowerGameObject (MenuCommand cmd) {
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var skeletonRenderer = cmd.context as SkeletonRenderer;
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var go = EditorInstantiation.NewGameObject("New BoneFollower", true);
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@@ -60,7 +60,7 @@ namespace Spine.Unity.Editor {
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}
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// Validate
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- [MenuItem ("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject", true)]
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+ [MenuItem("CONTEXT/SkeletonRenderer/Add BoneFollower GameObject", true)]
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static bool ValidateAddBoneFollowerGameObject (MenuCommand cmd) {
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var skeletonRenderer = cmd.context as SkeletonRenderer;
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return skeletonRenderer.valid;
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