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@@ -11,7 +11,16 @@ script = ExtResource( 2 )
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position = Vector2( 478, 483 )
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scale = Vector2( 0.58461, 0.58461 )
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skeleton_data_res = ExtResource( 1 )
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+preview_animation = ""
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+preview_frame = false
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+preview_time = 0.0
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-[node name="Sprite" type="Sprite" parent="Spineboy"]
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-position = Vector2( 20, 20 )
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+[node name="GunTipBone" type="SpineBoneNode" parent="Spineboy"]
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+position = Vector2( 214.298, -162.047 )
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+rotation = 0.713316
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+scale = Vector2( 1, 1 )
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+bone_name = "gun-tip"
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+
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+[node name="Sprite" type="Sprite" parent="Spineboy/GunTipBone"]
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+scale = Vector2( 1, 1 )
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texture = ExtResource( 3 )
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