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@@ -115,8 +115,8 @@ package spine.animation {
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bone.scaleY = by + (Math.abs(y) * MathUtils.signum(by) - by) * alpha;
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break;
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case MixBlend.add:
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- bone.scaleX = (x - bone.data.scaleX) * alpha;
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- bone.scaleY = (y - bone.data.scaleY) * alpha;
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+ bone.scaleX += (x - bone.data.scaleX) * alpha;
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+ bone.scaleY += (y - bone.data.scaleY) * alpha;
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}
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} else {
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switch (blend) {
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