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@@ -4,9 +4,8 @@
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#include "Components/SceneComponent.h"
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#include "Components/SceneComponent.h"
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#include "CoreMinimal.h"
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#include "CoreMinimal.h"
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-#include "MySceneComponent.generated.h"
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#include "SpineSkeletonRendererComponent.h"
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#include "SpineSkeletonRendererComponent.h"
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-
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+#include "MySceneComponent.generated.h"
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UCLASS(ClassGroup = (Custom), meta = (BlueprintSpawnableComponent))
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UCLASS(ClassGroup = (Custom), meta = (BlueprintSpawnableComponent))
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class SPINEUE4_API UMySceneComponent : public USpineSkeletonRendererComponent {
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class SPINEUE4_API UMySceneComponent : public USpineSkeletonRendererComponent {
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