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@@ -153,10 +153,6 @@ namespace Spine {
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pd = td;
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p = p.parent;
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}
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- if (yDown) {
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- pb = -pb;
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- pd = -pd;
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- }
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a = pa * la + pb * lc;
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b = pa * lb + pb * ld;
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c = pc * la + pd * lc;
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@@ -165,7 +161,7 @@ namespace Spine {
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a = -a;
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b = -b;
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}
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- if (skeleton.flipY) {
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+ if (skeleton.flipY != yDown) {
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c = -c;
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d = -d;
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}
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@@ -200,10 +196,6 @@ namespace Spine {
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p = p.parent;
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}
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- if (yDown) {
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- pb = -pb;
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- pd = -pd;
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- }
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a = pa * la + pb * lc;
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b = pa * lb + pb * ld;
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c = pc * la + pd * lc;
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@@ -212,7 +204,7 @@ namespace Spine {
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a = -a;
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b = -b;
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}
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- if (skeleton.flipY) {
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+ if (skeleton.flipY != yDown) {
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c = -c;
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d = -d;
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}
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