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[unity] Cosmetic change - updated settings label to "Mecanim Bake Settings" to avoid confusion.

Harald Csaszar 6 年之前
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b763cc0256

+ 1 - 1
spine-unity/Assets/Spine/Editor/spine-unity/Editor/Utility/Preferences.cs

@@ -239,7 +239,7 @@ namespace Spine.Unity.Editor {
 				}
 
 				EditorGUILayout.Space();
-				EditorGUILayout.LabelField("Mecanim Settings", EditorStyles.boldLabel);
+				EditorGUILayout.LabelField("Mecanim Bake Settings", EditorStyles.boldLabel);
 				{
 					SpineEditorUtilities.BoolPrefsField(ref mecanimEventIncludeFolderName, MECANIM_EVENT_INCLUDE_FOLDERNAME_KEY, new GUIContent("Include Folder Name in Event", "When enabled, Mecanim events will call methods named 'FolderNameEventName', when disabled it will call 'EventName'."));
 				}

+ 1 - 1
spine-unity/Assets/Spine/Editor/spine-unity/Editor/Windows/SpinePreferences.cs

@@ -159,7 +159,7 @@ namespace Spine.Unity.Editor {
 				}
 
 				EditorGUILayout.Space();
-				EditorGUILayout.LabelField("Mecanim Settings", EditorStyles.boldLabel);
+				EditorGUILayout.LabelField("Mecanim Bake Settings", EditorStyles.boldLabel);
 				{
 					EditorGUILayout.PropertyField(settings.FindProperty("mecanimEventIncludeFolderName"), new GUIContent("Include Folder Name in Event", "When enabled, Mecanim events will call methods named 'FolderNameEventName', when disabled it will call 'EventName'."));
 				}