فهرست منبع

Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta

badlogic 8 سال پیش
والد
کامیت
b7efbb74eb
1فایلهای تغییر یافته به همراه5 افزوده شده و 3 حذف شده
  1. 5 3
      spine-csharp/src/Triangulator.cs

+ 5 - 3
spine-csharp/src/Triangulator.cs

@@ -1,4 +1,4 @@
-/******************************************************************************
+/******************************************************************************
  * Spine Runtimes Software License v2.5
  *
  * Copyright (c) 2013-2016, Esoteric Software
@@ -64,8 +64,9 @@ namespace Spine {
 			while (vertexCount > 3) {
 				// Find ear tip.
 				int previous = vertexCount - 1, i = 0, next = 1;
+
+				// outer:
 				while (true) {
-				outer:
 					if (!isConcave[i]) {
 						int p1 = indices[previous] << 1, p2 = indices[i] << 1, p3 = indices[next] << 1;
 						float p1x = vertices[p1], p1y = vertices[p1 + 1];
@@ -77,7 +78,7 @@ namespace Spine {
 							float vx = vertices[v], vy = vertices[v + 1];
 							if (PositiveArea(p3x, p3y, p1x, p1y, vx, vy)) {
 								if (PositiveArea(p1x, p1y, p2x, p2y, vx, vy)) {
-									if (PositiveArea(p2x, p2y, p3x, p3y, vx, vy)) goto outer;
+									if (PositiveArea(p2x, p2y, p3x, p3y, vx, vy)) goto outer; // break outer;
 								}
 							}
 						}
@@ -96,6 +97,7 @@ namespace Spine {
 					i = next;
 					next = (next + 1) % vertexCount;
 				}
+				outer:
 
 				// Cut ear tip.
 				triangles.Add(indices[(vertexCount + i - 1) % vertexCount]);