@@ -71,7 +71,6 @@ public class AnimationStateTest extends ApplicationAdapter {
skeleton = new Skeleton(skeletonData); // Skeleton holds skeleton state (bone positions, slot attachments, etc).
skeleton.setX(250);
skeleton.setY(20);
- skeleton.updateWorldTransform();
bounds = new SkeletonBounds(); // Convenience class to do hit detection with bounding boxes.