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[unity] Fixed compile error in one version branch (FreeMoveHandle).

Harald Csaszar 1 жил өмнө
parent
commit
b900fdc63c

+ 1 - 1
spine-unity/Assets/Spine Examples/Scripts/Sample Components/Sample VertexEffects/TwoByTwoTransformEffectExample.cs

@@ -98,7 +98,7 @@ public class TwoByTwoTransformEffectExampleEditor : UnityEditor.Editor {
 		Color originalColor = UnityEditor.Handles.color;
 		UnityEditor.Handles.color = color;
 		UnityEditor.Handles.DrawLine(transform.position, transform.TransformPoint(v));
-#if UNITY_2021_3_OR_NEWER
+#if UNITY_2022_1_OR_NEWER
 		v = transform.InverseTransformPoint(UnityEditor.Handles.FreeMoveHandle(transform.TransformPoint(v), 0.3f, Vector3.zero, UnityEditor.Handles.CubeHandleCap));
 #else
 		v = transform.InverseTransformPoint(UnityEditor.Handles.FreeMoveHandle(transform.TransformPoint(v), Quaternion.identity, 0.3f, Vector3.zero, UnityEditor.Handles.CubeHandleCap));