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@@ -170,6 +170,18 @@ spTrackEntry* SkeletonAnimation::addAnimation (int trackIndex, const std::string
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return spAnimationState_addAnimation(_state, trackIndex, animation, loop, delay);
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}
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+spTrackEntry* SkeletonAnimation::setEmptyAnimation (int trackIndex, float mixDuration) {
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+ return spAnimationState_setEmptyAnimation(_state, trackIndex, mixDuration);
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+}
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+
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+void SkeletonAnimation::setEmptyAnimations (float mixDuration) {
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+ spAnimationState_setEmptyAnimations(_state, mixDuration);
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+}
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+
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+spTrackEntry* SkeletonAnimation::addEmptyAnimation (int trackIndex, float mixDuration, float delay) {
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+ return spAnimationState_addEmptyAnimation(_state, trackIndex, mixDuration, delay);
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+}
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+
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spAnimation* SkeletonAnimation::findAnimation(const std::string& name) const {
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return spSkeletonData_findAnimation(_skeleton->data, name.c_str());
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}
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