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@@ -150,6 +150,7 @@ void CCSkeleton::draw () {
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Slot* slot = skeleton->drawOrder[i];
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if (!slot->attachment || slot->attachment->type != ATTACHMENT_REGION) continue;
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RegionAttachment* attachment = (RegionAttachment*)slot->attachment;
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+
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CCTextureAtlas* regionTextureAtlas = getTextureAtlas(attachment);
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if (regionTextureAtlas != textureAtlas) {
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if (textureAtlas) {
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@@ -158,8 +159,14 @@ void CCSkeleton::draw () {
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}
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}
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textureAtlas = regionTextureAtlas;
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+
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int quadCount = textureAtlas->getTotalQuads();
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- if (textureAtlas->getCapacity() == quadCount && !textureAtlas->resizeCapacity(textureAtlas->getCapacity() * 2)) return;
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+ if (textureAtlas->getCapacity() == quadCount) {
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+ textureAtlas->drawQuads();
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+ textureAtlas->removeAllQuads();
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+ if (!textureAtlas->resizeCapacity(textureAtlas->getCapacity() * 2)) return;
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+ }
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+
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RegionAttachment_updateQuad(attachment, slot, &quad, premultipliedAlpha);
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textureAtlas->updateQuad(&quad, quadCount);
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}
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