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+<?xml version="1.0" encoding="utf-8"?>
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+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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+ <PropertyGroup>
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+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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+ <Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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+ <ProjectTypeGuids>{6BC8ED88-2882-458C-8E55-DFD12B67127B};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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+ <ProjectGuid>{1B40F8C5-B8CA-4F5C-8B48-61D1E8981CA9}</ProjectGuid>
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+ <OutputType>Exe</OutputType>
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+ <RootNamespace>spinemonogameexample</RootNamespace>
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+ <IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
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+ <AssemblyName>spinemonogameexample</AssemblyName>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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+ <DefineConstants>DEBUG;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <MtouchLink>None</MtouchLink>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ <MtouchDebug>true</MtouchDebug>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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+ <DebugType>full</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\iPhoneSimulator\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <MtouchLink>None</MtouchLink>
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+ <ConsolePause>false</ConsolePause>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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+ <DebugSymbols>true</DebugSymbols>
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+ <DebugType>full</DebugType>
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+ <Optimize>false</Optimize>
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+ <OutputPath>bin\iPhone\Debug</OutputPath>
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+ <DefineConstants>DEBUG;</DefineConstants>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ <MtouchDebug>true</MtouchDebug>
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+ <CodesignKey>iPhone Developer</CodesignKey>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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+ <DebugType>full</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\iPhone\Release</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ <ConsolePause>false</ConsolePause>
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+ <CodesignKey>iPhone Developer</CodesignKey>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Ad-Hoc|iPhone' ">
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+ <DebugType>full</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\iPhone\Ad-Hoc</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <ConsolePause>false</ConsolePause>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ <BuildIpa>true</BuildIpa>
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+ <CodesignProvision>Automatic:AdHoc</CodesignProvision>
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+ <CodesignKey>iPhone Distribution</CodesignKey>
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+ </PropertyGroup>
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+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'AppStore|iPhone' ">
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+ <DebugType>full</DebugType>
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+ <Optimize>true</Optimize>
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+ <OutputPath>bin\iPhone\AppStore</OutputPath>
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+ <ErrorReport>prompt</ErrorReport>
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+ <WarningLevel>4</WarningLevel>
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+ <CodesignKey>iPhone Distribution</CodesignKey>
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+ <CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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+ <ConsolePause>false</ConsolePause>
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+ <CodesignProvision>Automatic:AppStore</CodesignProvision>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="System" />
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+ <Reference Include="System.Xml" />
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+ <Reference Include="System.Core" />
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+ <Reference Include="monotouch" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Folder Include="Resources\" />
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+ <Folder Include="data\" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <None Include="Info.plist" />
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+ <None Include="Entitlements.plist" />
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Compile Include="Main.cs" />
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+ <Compile Include="AppDelegate.cs" />
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+ <Compile Include="..\..\..\spine-xna\example\src\ExampleGame.cs">
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+ <Link>ExampleGame.cs</Link>
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+ </Compile>
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+ </ItemGroup>
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+ <Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.MonoTouch.CSharp.targets" />
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+ <ItemGroup>
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+ <ProjectReference Include="..\..\..\..\MonoGame\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
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+ <Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
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+ <Name>MonoGame.Framework.iOS</Name>
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+ </ProjectReference>
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+ <ProjectReference Include="..\src\spine-monogame-xamarinstudio-ios.csproj">
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+ <Project>{08DC311B-1F38-4CBD-B7B6-B734984A8CB3}</Project>
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+ <Name>spine-monogame-xamarinstudio-ios</Name>
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+ </ProjectReference>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Content Include="..\..\..\spine-xna\example\data\goblins-ffd.atlas">
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+ <Link>data\goblins-ffd.atlas</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\goblins-ffd.json">
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+ <Link>data\goblins-ffd.json</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\goblins-ffd.png">
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+ <Link>data\goblins-ffd.png</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\raptor.atlas">
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+ <Link>data\raptor.atlas</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\raptor.json">
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+ <Link>data\raptor.json</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\raptor.png">
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+ <Link>data\raptor.png</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\spineboy.atlas">
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+ <Link>data\spineboy.atlas</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\spineboy.json">
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+ <Link>data\spineboy.json</Link>
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+ </Content>
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+ <Content Include="..\..\..\spine-xna\example\data\spineboy.png">
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+ <Link>data\spineboy.png</Link>
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+ </Content>
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+ </ItemGroup>
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+</Project>
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