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@@ -43,11 +43,11 @@ Scene* GoblinsExample::scene () {
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bool GoblinsExample::init () {
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bool GoblinsExample::init () {
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if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false;
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if (!LayerColor::initWithColor(Color4B(128, 128, 128, 255))) return false;
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- skeletonNode = SkeletonAnimation::createWithBinaryFile("TwoColorTest.skel", "TwoColorTest.atlas", 0.5f);
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- skeletonNode->setAnimation(0, "animation", true);
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- // skeletonNode->setSkin("goblin");
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+ skeletonNode = SkeletonAnimation::createWithJsonFile("goblins-mesh.json", "goblins.atlas", 1.5f);
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+ skeletonNode->setAnimation(0, "walk", true);
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+ skeletonNode->setSkin("goblin");
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- skeletonNode->setPosition(Vec2(_contentSize.width / 2, _contentSize.height / 2));
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+ skeletonNode->setPosition(Vec2(_contentSize.width / 2, 20));
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addChild(skeletonNode);
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addChild(skeletonNode);
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scheduleUpdate();
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scheduleUpdate();
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