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@@ -46,7 +46,7 @@ public class SkeletonRendererDebug {
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Attachment attachment = slot.attachment;
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if (attachment instanceof RegionAttachment) {
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RegionAttachment regionAttachment = (RegionAttachment)attachment;
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- regionAttachment.updateVertices(slot);
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+ regionAttachment.updateVertices(slot, false);
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float[] vertices = regionAttachment.getVertices();
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renderer.line(vertices[X1], vertices[Y1], vertices[X2], vertices[Y2]);
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renderer.line(vertices[X2], vertices[Y2], vertices[X3], vertices[Y3]);
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