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[unity] Fixed a compile error on older .NET versions, introduced by last commit 75efe44. See #1765.

Harald Csaszar 5 years ago
parent
commit
c3bfac7edd

+ 1 - 1
spine-unity/Assets/Spine/Runtime/spine-unity/Utility/MaterialChecks.cs

@@ -302,7 +302,7 @@ namespace Spine.Unity {
 			var requiredChannels =
 				AdditionalCanvasShaderChannels.TexCoord1 |
 				AdditionalCanvasShaderChannels.TexCoord2;
-			return !canvas.additionalShaderChannels.HasFlag(requiredChannels); // HasFlag returns true if both are set.
+			return (canvas.additionalShaderChannels & requiredChannels) != requiredChannels;
 		}
 	}
 }