@@ -521,7 +521,7 @@ function Animation.ColorTimeline.new (frameCount)
b = b + (frames[frame + B] - b) * percent
a = a + (frames[frame + A] - a) * percent
end
- local slot = skeleton.slots[slotIndex]
+ local slot = skeleton.slots[self.slotIndex]
if alpha == 1 then
slot.color:set(r, g, b, a)
else
@@ -147,7 +147,7 @@ function EventQueue:drain ()
function EventQueue:clear ()
- self.objects[1] = nil -- dirty trick so we don't re-alloc, relies on using # in drain
+ self.objects = {}