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@@ -6,38 +6,39 @@ Material:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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- m_Name: SkeletonPMAMultiply
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+ m_Name: SkeletonStraightMultiply
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m_Shader: {fileID: 4800000, guid: 8bdcdc7ee298e594a9c20c61d25c33b6, type: 3}
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- m_ShaderKeywords:
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+ m_ShaderKeywords: _STRAIGHT_ALPHA_INPUT
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m_LightmapFlags: 4
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+ m_EnableInstancingVariants: 0
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+ m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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+ disabledShaderPasses: []
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m_SavedProperties:
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- serializedVersion: 2
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+ serializedVersion: 3
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m_TexEnvs:
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- - first:
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- name: <noninit>
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- second:
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+ - <noninit>:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- - first:
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- name: _MainTex
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- second:
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+ - _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- - first:
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- name: <noninit>
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- second: 0
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- - first:
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- name: _Cutoff
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- second: 0.1
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+ - <noninit>: 0
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+ - _Cutoff: 0.1
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+ - _OutlineMipLevel: 0
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+ - _OutlineReferenceTexWidth: 1024
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+ - _OutlineSmoothness: 1
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+ - _OutlineWidth: 3
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+ - _StencilComp: 8
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+ - _StencilRef: 1
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+ - _StraightAlphaInput: 1
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+ - _ThresholdEnd: 0.25
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+ - _Use8Neighbourhood: 1
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m_Colors:
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- - first:
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- name: <noninit>
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- second: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
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- - first:
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- name: _Color
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- second: {r: 1, g: 1, b: 1, a: 1}
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+ - <noninit>: {r: 0, g: 2.018574, b: 1e-45, a: 0.000007110106}
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+ - _Color: {r: 1, g: 1, b: 1, a: 1}
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+ - _OutlineColor: {r: 1, g: 1, b: 0, a: 1}
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