|
@@ -1,5 +1,6 @@
|
|
import 'dart:convert';
|
|
import 'dart:convert';
|
|
import 'dart:io';
|
|
import 'dart:io';
|
|
|
|
+import 'dart:math';
|
|
|
|
|
|
import 'package:flutter/rendering.dart' as rendering;
|
|
import 'package:flutter/rendering.dart' as rendering;
|
|
import 'package:flutter/scheduler.dart';
|
|
import 'package:flutter/scheduler.dart';
|
|
@@ -47,24 +48,26 @@ class SpineWidget extends StatefulWidget {
|
|
final SkeletonData? skeletonData;
|
|
final SkeletonData? skeletonData;
|
|
final Atlas? atlas;
|
|
final Atlas? atlas;
|
|
final SpineWidgetController controller;
|
|
final SpineWidgetController controller;
|
|
|
|
+ final BoxFit? fit;
|
|
|
|
+ final Alignment? alignment;
|
|
final AssetType _assetType;
|
|
final AssetType _assetType;
|
|
|
|
|
|
- const SpineWidget.asset(this.skeletonFile, this.atlasFile, this.controller, {super.key})
|
|
|
|
|
|
+ const SpineWidget.asset(this.skeletonFile, this.atlasFile, this.controller, {this.fit, this.alignment, super.key})
|
|
: _assetType = AssetType.Asset,
|
|
: _assetType = AssetType.Asset,
|
|
atlas = null,
|
|
atlas = null,
|
|
skeletonData = null;
|
|
skeletonData = null;
|
|
|
|
|
|
- const SpineWidget.file(this.skeletonFile, this.atlasFile, this.controller, {super.key})
|
|
|
|
|
|
+ const SpineWidget.file(this.skeletonFile, this.atlasFile, this.controller, {this.fit, this.alignment, super.key})
|
|
: _assetType = AssetType.File,
|
|
: _assetType = AssetType.File,
|
|
atlas = null,
|
|
atlas = null,
|
|
skeletonData = null;
|
|
skeletonData = null;
|
|
|
|
|
|
- const SpineWidget.http(this.skeletonFile, this.atlasFile, this.controller, {super.key})
|
|
|
|
|
|
+ const SpineWidget.http(this.skeletonFile, this.atlasFile, this.controller, {this.fit, this.alignment, super.key})
|
|
: _assetType = AssetType.Http,
|
|
: _assetType = AssetType.Http,
|
|
atlas = null,
|
|
atlas = null,
|
|
skeletonData = null;
|
|
skeletonData = null;
|
|
|
|
|
|
- const SpineWidget.raw(this.skeletonData, this.atlas, this.controller, {super.key})
|
|
|
|
|
|
+ const SpineWidget.raw(this.skeletonData, this.atlas, this.controller, {this.fit, this.alignment, super.key})
|
|
: _assetType = AssetType.Raw,
|
|
: _assetType = AssetType.Raw,
|
|
atlasFile = null,
|
|
atlasFile = null,
|
|
skeletonFile = null;
|
|
skeletonFile = null;
|
|
@@ -88,7 +91,7 @@ class _SpineWidgetState extends State<SpineWidget> {
|
|
|
|
|
|
void loadRaw(SkeletonData skeletonData, Atlas atlas) {
|
|
void loadRaw(SkeletonData skeletonData, Atlas atlas) {
|
|
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, false);
|
|
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, false);
|
|
- skeletonDrawable?.update(0.016);
|
|
|
|
|
|
+ skeletonDrawable?.update(0);
|
|
}
|
|
}
|
|
|
|
|
|
void loadFromAsset(String skeletonFile, String atlasFile, AssetType assetType) async {
|
|
void loadFromAsset(String skeletonFile, String atlasFile, AssetType assetType) async {
|
|
@@ -114,6 +117,8 @@ class _SpineWidgetState extends State<SpineWidget> {
|
|
? SkeletonData.fromJson(atlas, utf8.decode((await http.get(Uri.parse(skeletonFile))).bodyBytes))
|
|
? SkeletonData.fromJson(atlas, utf8.decode((await http.get(Uri.parse(skeletonFile))).bodyBytes))
|
|
: SkeletonData.fromBinary(atlas, (await http.get(Uri.parse(skeletonFile))).bodyBytes);
|
|
: SkeletonData.fromBinary(atlas, (await http.get(Uri.parse(skeletonFile))).bodyBytes);
|
|
break;
|
|
break;
|
|
|
|
+ case AssetType.Raw:
|
|
|
|
+ throw Exception("Raw assets can not be loaded via loadFromAsset().");
|
|
}
|
|
}
|
|
|
|
|
|
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, true);
|
|
skeletonDrawable = SkeletonDrawable(atlas, skeletonData, true);
|
|
@@ -126,10 +131,10 @@ class _SpineWidgetState extends State<SpineWidget> {
|
|
Widget build(BuildContext context) {
|
|
Widget build(BuildContext context) {
|
|
if (skeletonDrawable != null) {
|
|
if (skeletonDrawable != null) {
|
|
print("Skeleton loaded, rebuilding painter");
|
|
print("Skeleton loaded, rebuilding painter");
|
|
- return _SpineRenderObjectWidget(skeletonDrawable!, widget.controller);
|
|
|
|
|
|
+ return _SpineRenderObjectWidget(skeletonDrawable!, widget.controller, widget.fit, widget.alignment);
|
|
} else {
|
|
} else {
|
|
print("Skeleton not loaded yet");
|
|
print("Skeleton not loaded yet");
|
|
- return SizedBox();
|
|
|
|
|
|
+ return const SizedBox();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
@@ -143,12 +148,16 @@ class _SpineWidgetState extends State<SpineWidget> {
|
|
class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
|
|
class _SpineRenderObjectWidget extends LeafRenderObjectWidget {
|
|
final SkeletonDrawable _skeletonDrawable;
|
|
final SkeletonDrawable _skeletonDrawable;
|
|
final SpineWidgetController _controller;
|
|
final SpineWidgetController _controller;
|
|
|
|
+ final BoxFit _fit;
|
|
|
|
+ final Alignment _alignment;
|
|
|
|
|
|
- _SpineRenderObjectWidget(this._skeletonDrawable, this._controller);
|
|
|
|
|
|
+ _SpineRenderObjectWidget(this._skeletonDrawable, this._controller, BoxFit? fit, Alignment? alignment) :
|
|
|
|
+ _fit = fit ?? BoxFit.contain,
|
|
|
|
+ _alignment = alignment ?? Alignment.center;
|
|
|
|
|
|
@override
|
|
@override
|
|
RenderObject createRenderObject(BuildContext context) {
|
|
RenderObject createRenderObject(BuildContext context) {
|
|
- return _SpineRenderObject(_skeletonDrawable, _controller);
|
|
|
|
|
|
+ return _SpineRenderObject(_skeletonDrawable, _controller, _fit, _alignment);
|
|
}
|
|
}
|
|
|
|
|
|
@override
|
|
@override
|
|
@@ -162,13 +171,39 @@ class _SpineRenderObject extends RenderBox {
|
|
SpineWidgetController _controller;
|
|
SpineWidgetController _controller;
|
|
double _deltaTime = 0;
|
|
double _deltaTime = 0;
|
|
final Stopwatch _stopwatch = Stopwatch();
|
|
final Stopwatch _stopwatch = Stopwatch();
|
|
|
|
+ BoxFit _fit;
|
|
|
|
+ Alignment _alignment;
|
|
|
|
+ Bounds _bounds;
|
|
|
|
+
|
|
|
|
+ _SpineRenderObject(this._skeletonDrawable, this._controller, this._fit, this._alignment): _bounds = _computeBounds(_skeletonDrawable);
|
|
|
|
+
|
|
|
|
+ static Bounds _computeBounds(SkeletonDrawable drawable) {
|
|
|
|
+ return drawable.skeleton.getBounds();
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ BoxFit get fit => _fit;
|
|
|
|
|
|
- _SpineRenderObject(this._skeletonDrawable, this._controller);
|
|
|
|
|
|
+ set fit(BoxFit fit) {
|
|
|
|
+ if (fit != _fit) {
|
|
|
|
+ _fit = fit;
|
|
|
|
+ markNeedsPaint();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ Alignment get alignment => _alignment;
|
|
|
|
+
|
|
|
|
+ set alignment(Alignment alignment) {
|
|
|
|
+ if (alignment != _alignment) {
|
|
|
|
+ _alignment = alignment;
|
|
|
|
+ markNeedsPaint();
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
|
|
set skeletonDrawable(SkeletonDrawable skeletonDrawable) {
|
|
set skeletonDrawable(SkeletonDrawable skeletonDrawable) {
|
|
if (_skeletonDrawable == skeletonDrawable) return;
|
|
if (_skeletonDrawable == skeletonDrawable) return;
|
|
|
|
|
|
_skeletonDrawable = skeletonDrawable;
|
|
_skeletonDrawable = skeletonDrawable;
|
|
|
|
+ _bounds = _computeBounds(_skeletonDrawable);
|
|
markNeedsPaint();
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
|
|
@@ -181,11 +216,42 @@ class _SpineRenderObject extends RenderBox {
|
|
@override
|
|
@override
|
|
bool hitTestSelf(Offset position) => true;
|
|
bool hitTestSelf(Offset position) => true;
|
|
|
|
|
|
|
|
+ @override
|
|
|
|
+ double computeMinIntrinsicWidth(double height) {
|
|
|
|
+ return _computeConstrainedSize(BoxConstraints.tightForFinite(height: height)).width;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @override
|
|
|
|
+ double computeMaxIntrinsicWidth(double height) {
|
|
|
|
+ return _computeConstrainedSize(BoxConstraints.tightForFinite(height: height)).width;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @override
|
|
|
|
+ double computeMinIntrinsicHeight(double width) {
|
|
|
|
+ return _computeConstrainedSize(BoxConstraints.tightForFinite(width: width)).height;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ @override
|
|
|
|
+ double computeMaxIntrinsicHeight(double width) {
|
|
|
|
+ return _computeConstrainedSize(BoxConstraints.tightForFinite(width: width)).height;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Called when not sizedByParent, uses the intrinsic width/height for sizing, while trying to retain aspect ratio.
|
|
|
|
+ @override
|
|
|
|
+ void performLayout() {
|
|
|
|
+ if (!sizedByParent) size = _computeConstrainedSize(constraints);
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ // Called when sizedByParent, we want to go as big as possible.
|
|
@override
|
|
@override
|
|
void performResize() {
|
|
void performResize() {
|
|
size = constraints.biggest;
|
|
size = constraints.biggest;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ Size _computeConstrainedSize(BoxConstraints constraints) {
|
|
|
|
+ return sizedByParent ? constraints.smallest : constraints.constrainSizeAndAttemptToPreserveAspectRatio(Size(_bounds.width, _bounds.height));
|
|
|
|
+ }
|
|
|
|
+
|
|
@override
|
|
@override
|
|
void attach(rendering.PipelineOwner owner) {
|
|
void attach(rendering.PipelineOwner owner) {
|
|
super.attach(owner);
|
|
super.attach(owner);
|
|
@@ -206,6 +272,45 @@ class _SpineRenderObject extends RenderBox {
|
|
markNeedsPaint();
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
+ void _setCanvasTransform(Canvas canvas, Offset offset) {
|
|
|
|
+ final double x = -_bounds.x - _bounds.width / 2.0 - (_alignment.x * _bounds.width / 2.0);
|
|
|
|
+ final double y = -_bounds.y - _bounds.height / 2.0 + (_alignment.y * _bounds.height / 2.0);
|
|
|
|
+ double scaleX = 1.0, scaleY = 1.0;
|
|
|
|
+
|
|
|
|
+ switch (_fit) {
|
|
|
|
+ case BoxFit.fill:
|
|
|
|
+ scaleX = size.width / _bounds.width;
|
|
|
|
+ scaleY = size.height / _bounds.height;
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.contain:
|
|
|
|
+ scaleX = scaleY = min(size.width / _bounds.width, size.height / _bounds.height);
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.cover:
|
|
|
|
+ scaleX = scaleY = max(size.width / _bounds.width, size.height / _bounds.height);
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.fitHeight:
|
|
|
|
+ scaleX = scaleY = size.height / _bounds.height;
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.fitWidth:
|
|
|
|
+ scaleX = scaleY = size.width / _bounds.width;
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.none:
|
|
|
|
+ scaleX = scaleY = 1.0;
|
|
|
|
+ break;
|
|
|
|
+ case BoxFit.scaleDown:
|
|
|
|
+ final double scale = min(size.width / _bounds.width, size.height / _bounds.height);
|
|
|
|
+ scaleX = scaleY = scale < 1.0 ? scale : 1.0;
|
|
|
|
+ break;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ canvas
|
|
|
|
+ ..translate(
|
|
|
|
+ offset.dx + size.width / 2.0 + (_alignment.x * size.width / 2.0),
|
|
|
|
+ offset.dy + size.height / 2.0 + (_alignment.y * size.height / 2.0))
|
|
|
|
+ ..scale(scaleX, scaleY)
|
|
|
|
+ ..translate(x, y);
|
|
|
|
+ }
|
|
|
|
+
|
|
@override
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
void paint(PaintingContext context, Offset offset) {
|
|
final Canvas canvas = context.canvas
|
|
final Canvas canvas = context.canvas
|
|
@@ -213,7 +318,7 @@ class _SpineRenderObject extends RenderBox {
|
|
..clipRect(offset & size);
|
|
..clipRect(offset & size);
|
|
|
|
|
|
canvas.save();
|
|
canvas.save();
|
|
- canvas.translate(offset.dx + size.width / 2, offset.dy + size.height);
|
|
|
|
|
|
+ _setCanvasTransform(canvas, offset);
|
|
|
|
|
|
final commands = _skeletonDrawable.render();
|
|
final commands = _skeletonDrawable.render();
|
|
for (final cmd in commands) {
|
|
for (final cmd in commands) {
|