|
@@ -125,6 +125,7 @@ public class IkConstraint implements Updatable {
|
|
|
float parentRotation = bone.parent == null ? 0 : bone.parent.getWorldRotationX();
|
|
|
float rotation = bone.rotation;
|
|
|
float rotationIK = atan2(targetY - bone.worldY, targetX - bone.worldX) * radDeg - parentRotation;
|
|
|
+ if (bone.worldSignX != bone.worldSignY) rotationIK = 360 - rotationIK;
|
|
|
if (rotationIK > 180)
|
|
|
rotationIK -= 360;
|
|
|
else if (rotationIK < -180) rotationIK += 360;
|