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[ue4] Update example project to UE 4.27

badlogic 3 jaren geleden
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2 gewijzigde bestanden met toevoegingen van 2 en 2 verwijderingen
  1. 1 1
      CHANGELOG.md
  2. 1 1
      spine-ue4/SpineUE4.uproject

+ 1 - 1
CHANGELOG.md

@@ -63,7 +63,7 @@
 * Generated normals are now correctly flipped for back faces.
 * Modifying parent materials updates material instances accordingly.
 * Only `.json` files that are actually encoding Spine skeletons will be loaded. Other `.json` files will be left to other importers.
-* Updated example project to UE 4.25.
+* Updated example project to UE 4.27.
 
 
 ## C# ##

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spine-ue4/SpineUE4.uproject

@@ -1,6 +1,6 @@
 {
 	"FileVersion": 3,
-	"EngineAssociation": "4.25",
+	"EngineAssociation": "4.27",
 	"Category": "",
 	"Description": "",
 	"Modules": [