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[ts] Add missing js extension on imports.

Davide Tantillo 2 months ago
parent
commit
cb9bdc8294

+ 2 - 2
spine-ts/spine-core/src/BoneLocal.ts

@@ -27,8 +27,8 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Inherit } from "./BoneData";
-import { Pose } from "./Pose"
+import { Inherit } from "./BoneData.js";
+import { Pose } from "./Pose.js"
 
 /** Stores a bone's local pose. */
 export class BoneLocal implements Pose<BoneLocal> {

+ 7 - 7
spine-ts/spine-core/src/BonePose.ts

@@ -27,13 +27,13 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Bone } from "./Bone";
-import { Inherit } from "./BoneData";
-import { BoneLocal } from "./BoneLocal";
-import { Physics } from "./Physics";
-import { Skeleton } from "./Skeleton";
-import { Update } from "./Update";
-import { MathUtils, Vector2 } from "./Utils";
+import { Bone } from "./Bone.js";
+import { Inherit } from "./BoneData.js";
+import { BoneLocal } from "./BoneLocal.js";
+import { Physics } from "./Physics.js";
+import { Skeleton } from "./Skeleton.js";
+import { Update } from "./Update.js";
+import { MathUtils, Vector2 } from "./Utils.js";
 
 /** The applied pose for a bone. This is the {@link Bone} pose with constraints applied and the world transform computed by
  * {@link Skeleton#updateWorldTransform()}. */

+ 6 - 6
spine-ts/spine-core/src/Constraint.ts

@@ -27,12 +27,12 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { ConstraintData } from "./ConstraintData";
-import { Physics } from "./Physics";
-import { Pose } from "./Pose";
-import { PosedActive } from "./PosedActive";
-import { Skeleton } from "./Skeleton";
-import { Update } from "./Update";
+import { ConstraintData } from "./ConstraintData.js";
+import { Physics } from "./Physics.js";
+import { Pose } from "./Pose.js";
+import { PosedActive } from "./PosedActive.js";
+import { Skeleton } from "./Skeleton.js";
+import { Update } from "./Update.js";
 
 export abstract class Constraint<
 	T extends Constraint<T, D, P>,

+ 4 - 4
spine-ts/spine-core/src/ConstraintData.ts

@@ -27,10 +27,10 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Constraint } from "./Constraint";
-import { Pose } from "./Pose";
-import { PosedData } from "./PosedData";
-import { Skeleton } from "./Skeleton";
+import { Constraint } from "./Constraint.js";
+import { Pose } from "./Pose.js";
+import { PosedData } from "./PosedData.js";
+import { Skeleton } from "./Skeleton.js";
 
 /** The base class for all constraint datas. */
 export abstract class ConstraintData<

+ 2 - 2
spine-ts/spine-core/src/Posed.ts

@@ -27,8 +27,8 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Pose } from "./Pose";
-import { PosedData } from "./PosedData";
+import { Pose } from "./Pose.js";
+import { PosedData } from "./PosedData.js";
 
 export abstract class Posed<
 	D extends PosedData<P>,

+ 3 - 3
spine-ts/spine-core/src/PosedActive.ts

@@ -27,9 +27,9 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Pose } from "./Pose";
-import { Posed } from "./Posed";
-import { PosedData } from "./PosedData";
+import { Pose } from "./Pose.js";
+import { Posed } from "./Posed.js";
+import { PosedData } from "./PosedData.js";
 
 import type { Skeleton } from "./Skeleton";
 

+ 1 - 1
spine-ts/spine-core/src/PosedData.ts

@@ -27,7 +27,7 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Pose } from "./Pose";
+import { Pose } from "./Pose.js";
 
 /** The base class for all constrained datas. */
 export abstract class PosedData<P extends Pose<any>> {

+ 7 - 7
spine-ts/spine-core/src/Slider.ts

@@ -27,13 +27,13 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { isConstraintTimeline, isSlotTimeline, MixBlend, MixDirection, PhysicsConstraintTimeline } from "./Animation";
-import { Bone } from "./Bone";
-import { Constraint } from "./Constraint";
-import { Physics } from "./Physics";
-import { Skeleton } from "./Skeleton";
-import { SliderData } from "./SliderData";
-import { SliderPose } from "./SliderPose";
+import { isConstraintTimeline, isSlotTimeline, MixBlend, MixDirection, PhysicsConstraintTimeline } from "./Animation.js";
+import { Bone } from "./Bone.js";
+import { Constraint } from "./Constraint.js";
+import { Physics } from "./Physics.js";
+import { Skeleton } from "./Skeleton.js";
+import { SliderData } from "./SliderData.js";
+import { SliderPose } from "./SliderPose.js";
 
 /** Stores the setup pose for a {@link PhysicsConstraint}.
  *

+ 7 - 7
spine-ts/spine-core/src/SliderData.ts

@@ -27,13 +27,13 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Animation } from "./Animation";
-import { BoneData } from "./BoneData";
-import { ConstraintData } from "./ConstraintData";
-import { Skeleton } from "./Skeleton";
-import { Slider } from "./Slider";
-import { SliderPose } from "./SliderPose";
-import { FromProperty } from "./TransformConstraintData";
+import { Animation } from "./Animation.js";
+import { BoneData } from "./BoneData.js";
+import { ConstraintData } from "./ConstraintData.js";
+import { Skeleton } from "./Skeleton.js";
+import { Slider } from "./Slider.js";
+import { SliderPose } from "./SliderPose.js";
+import { FromProperty } from "./TransformConstraintData.js";
 
 /** Stores the setup pose for a {@link SliderConstraint}.
  *

+ 1 - 1
spine-ts/spine-core/src/SliderPose.ts

@@ -27,7 +27,7 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Pose } from "./Pose";
+import { Pose } from "./Pose.js";
 
 /** Stores a pose for a slider. */
 export class SliderPose implements Pose<SliderPose> {

+ 5 - 6
spine-ts/spine-core/src/SlotPose.ts

@@ -27,12 +27,11 @@
  * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
-import { Pose } from "./Pose";
-import { Color } from "./Utils";
-
-import { VertexAttachment } from "./attachments/Attachment";
-import { Attachment } from "./attachments/Attachment";
-import type { Sequence } from "./attachments/Sequence";
+import { Pose } from "./Pose.js";
+import { Color } from "./Utils.js";
+import { VertexAttachment } from "./attachments/Attachment.js";
+import { Attachment } from "./attachments/Attachment.js";
+import type { Sequence } from "./attachments/Sequence.js";
 
 /** Stores a slot's pose. Slots organize attachments for {@link Skeleton#drawOrder} purposes and provide a place to store state
  * for an attachment. State cannot be stored in an attachment itself because attachments are stateless and may be shared across