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Merge branch '4.1' into 4.2-beta

Harald Csaszar há 2 anos atrás
pai
commit
cc6c428e32
26 ficheiros alterados com 141 adições e 142 exclusões
  1. 6 6
      spine-csharp/tests/src/AnimationStateTests.cs
  2. 1 1
      spine-godot/build/build-v4.sh
  3. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.spine-unity-tests/Tests/editor-tests/RunAnimationStateTests.cs
  4. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.spine-unity-tests/Tests/playmode-tests/src/RootMotionTests.cs
  5. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateClipInspector.cs
  6. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateDrawer.cs
  7. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateGraphicTrackInspector.cs
  8. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateTrackInspector.cs
  9. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipClipEditor.cs
  10. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipClipInspector.cs
  11. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipDrawer.cs
  12. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipTrackInspector.cs
  13. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SkeletonAnimationPlayableHandle.cs
  14. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SkeletonGraphicPlayableHandle.cs
  15. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SpinePlayableHandleBase.cs
  16. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateBehaviour.cs
  17. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateClip.cs
  18. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateGraphicTrack.cs
  19. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateMixerBehaviour.cs
  20. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateTrack.cs
  21. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipBehaviour.cs
  22. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipClip.cs
  23. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipMixerBehaviour.cs
  24. 6 6
      spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipTrack.cs
  25. 1 2
      spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders/Include/Spine-Sprite-ForwardPass-URP.hlsl
  26. 1 1
      spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json

+ 6 - 6
spine-csharp/tests/src/AnimationStateTests.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 //#define RUN_ADDITIONAL_FORUM_RELATED_TEST

+ 1 - 1
spine-godot/build/build-v4.sh

@@ -83,7 +83,7 @@ if [ "$os" == "macos" ] && [ $dev == "false" ]; then
 	if [ $mono == "true" ]; then
 		echo "Building C# glue and assemblies."
 		"./bin/$godot_exe_host" --generate-mono-glue modules/mono/glue
-		./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-spine-csharp
+		python3 ./modules/mono/build_scripts/build_assemblies.py --godot-output-dir ./bin --push-nupkgs-local ../godot-spine-csharp
 	fi
 	pushd bin
 	cp -r ../misc/dist/macos_tools.app .

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.spine-unity-tests/Tests/editor-tests/RunAnimationStateTests.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2021, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using NUnit.Framework;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.spine-unity-tests/Tests/playmode-tests/src/RootMotionTests.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using NUnit.Framework;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateClipInspector.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateDrawer.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Editor;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateGraphicTrackInspector.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineAnimationStateTrackInspector.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipClipEditor.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_2019_1_OR_NEWER

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipClipInspector.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipDrawer.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using UnityEditor;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Editor/SpineSkeletonFlipTrackInspector.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine.Unity.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SkeletonAnimationPlayableHandle.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 //using UnityEngine.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SkeletonGraphicPlayableHandle.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 //using UnityEngine.Playables;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/PlayableHandle Component/SpinePlayableHandleBase.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using System.Collections;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateBehaviour.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using Spine;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateClip.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using System;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateGraphicTrack.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_EDITOR

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateMixerBehaviour.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_2019_1_OR_NEWER

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineAnimationState/SpineAnimationStateTrack.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_EDITOR

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipBehaviour.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using System;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipClip.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 using System;

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipMixerBehaviour.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_2018_1_OR_NEWER

+ 6 - 6
spine-unity/Modules/com.esotericsoftware.spine.timeline/Runtime/SpineSkeletonFlip/SpineSkeletonFlipTrack.cs

@@ -1,16 +1,16 @@
 /******************************************************************************
  * Spine Runtimes License Agreement
- * Last updated September 24, 2021. Replaces all prior versions.
+ * Last updated July 28, 2023. Replaces all prior versions.
  *
- * Copyright (c) 2013-2022, Esoteric Software LLC
+ * Copyright (c) 2013-2023, Esoteric Software LLC
  *
  * Integration of the Spine Runtimes into software or otherwise creating
  * derivative works of the Spine Runtimes is permitted under the terms and
  * conditions of Section 2 of the Spine Editor License Agreement:
  * http://esotericsoftware.com/spine-editor-license
  *
- * Otherwise, it is permitted to integrate the Spine Runtimes into software
- * or otherwise create derivative works of the Spine Runtimes (collectively,
+ * Otherwise, it is permitted to integrate the Spine Runtimes into software or
+ * otherwise create derivative works of the Spine Runtimes (collectively,
  * "Products"), provided that each user of the Products must obtain their own
  * Spine Editor license and redistribution of the Products in any form must
  * include this license and copyright notice.
@@ -23,8 +23,8 @@
  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
  * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
+ * SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  *****************************************************************************/
 
 #if UNITY_EDITOR

+ 1 - 2
spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Shaders/Include/Spine-Sprite-ForwardPass-URP.hlsl

@@ -367,8 +367,7 @@ half4 ForwardPassFragmentSprite(VertexOutputLWRP input
 #endif
 #if defined(_ADDITIONAL_LIGHTS) && USE_FORWARD_PLUS
 	inputData.normalizedScreenSpaceUV = GetNormalizedScreenSpaceUV(input.pos);
-#else
-	inputData.normalizedScreenSpaceUV = 0;
+	// note: don't assign normalizedScreenSpaceUV otherwise since old URP versions are missing this member variable
 #endif
 
 #if defined(SPECULAR)

+ 1 - 1
spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/package.json

@@ -2,7 +2,7 @@
   "name": "com.esotericsoftware.spine.urp-shaders",
   "displayName": "Spine Universal RP Shaders",
   "description": "This plugin provides universal render pipeline (URP) shaders for the spine-unity runtime.\n\nPrerequisites:\nIt requires a working installation of the spine-unity runtime, version 4.2.\n(See http://esotericsoftware.com/git/spine-runtimes/spine-unity)",
-  "version": "4.2.18",
+  "version": "4.2.19",
   "unity": "2019.3",
   "author": {
     "name": "Esoteric Software",