@@ -649,6 +649,8 @@ static void _readVertices(spSkeletonBinary* self, _dataInput* input, spVertexAtt
attachment->vertices = _readFloatArray(input, verticesLength, self->scale);
attachment->bonesCount = 0;
attachment->bones = 0;
+ spFloatArray_dispose(weights);
+ spFloatArray_dispose(bones);
return;
}