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@@ -976,7 +976,7 @@ namespace Spine {
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override public void Apply (Skeleton skeleton, float lastTime, float time, ExposedList<Event> firedEvents, float alpha, MixBlend blend,
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MixDirection direction) {
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Bone bone = skeleton.bones.Items[boneIndex];
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- if (bone.active) bone.shearY = GetRelativeValue(time, alpha, blend, bone.shearX, bone.data.shearY);
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+ if (bone.active) bone.shearY = GetRelativeValue(time, alpha, blend, bone.shearY, bone.data.shearY);
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}
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}
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