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@@ -58,14 +58,13 @@ Skeleton* Skeleton_create (SkeletonData* data) {
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SlotData *slotData = data->slots[i];
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/* Find bone for the slotData's boneData. */
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- Bone *bone;
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+ Bone* bone = 0;
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for (ii = 0; ii < self->boneCount; ++ii) {
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if (data->bones[ii] == slotData->boneData) {
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bone = self->bones[ii];
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break;
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}
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}
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-
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self->slots[i] = Slot_create(slotData, self, bone);
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}
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