@@ -114,7 +114,7 @@ namespace Spine {
worldVertices[w + 1] = wy + y;
}
} else {
- float[] ffd = slot.AttachmentVertices;
+ float[] ffd = slot.attachmentVertices;
for (int w = 0, v = 0, b = 0, f = 0, n = bones.Length; v < n; w += 2) {
float wx = 0, wy = 0;
int nn = bones[v++] + v;