Browse Source

Merge branch '3.8' into 3.9-beta

badlogic 5 years ago
parent
commit
d1d5e126a5

+ 4 - 1
spine-ts/build/spine-all.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-all.js.map


+ 4 - 1
spine-ts/build/spine-canvas.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-canvas.js.map


+ 4 - 1
spine-ts/build/spine-core.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-core.js.map


+ 4 - 1
spine-ts/build/spine-player.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-player.js.map


+ 4 - 1
spine-ts/build/spine-threejs.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-threejs.js.map


+ 4 - 1
spine-ts/build/spine-webgl.js

@@ -2169,6 +2169,7 @@ var spine;
 		}
 		AssetManager.prototype.downloadText = function (url, success, error) {
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url])
 				url = this.rawDataUris[url];
 			request.open("GET", url, true);
@@ -3510,6 +3511,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3529,6 +3531,7 @@ var spine;
 			if (!this.queueAsset(clientId, null, path))
 				return;
 			var request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = function () {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -3548,7 +3551,6 @@ var spine;
 			if (!this.queueAsset(clientId, textureLoader, path))
 				return;
 			var img = new Image();
-			img.src = path;
 			img.crossOrigin = "anonymous";
 			img.onload = function (ev) {
 				_this.rawAssets[path] = img;
@@ -3556,6 +3558,7 @@ var spine;
 			img.onerror = function (ev) {
 				_this.errors[path] = "Couldn't load image " + path;
 			};
+			img.src = path;
 		};
 		SharedAssetManager.prototype.get = function (clientId, path) {
 			path = this.pathPrefix + path;

File diff suppressed because it is too large
+ 0 - 0
spine-ts/build/spine-webgl.js.map


+ 1 - 0
spine-ts/core/src/AssetManager.ts

@@ -44,6 +44,7 @@ module spine {
 
 		private downloadText (url: string, success: (data: string) => void, error: (status: number, responseText: string) => void) {
 			let request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			if (this.rawDataUris[url]) url = this.rawDataUris[url];
 			request.open("GET", url, true);
 			request.onload = () => {

+ 2 - 0
spine-ts/core/src/SharedAssetManager.ts

@@ -79,6 +79,7 @@ module spine {
 			path = this.pathPrefix + path;
 			if (!this.queueAsset(clientId, null, path)) return;
 			let request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = () => {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {
@@ -96,6 +97,7 @@ module spine {
 			path = this.pathPrefix + path;
 			if (!this.queueAsset(clientId, null, path)) return;
 			let request = new XMLHttpRequest();
+			request.overrideMimeType("text/html");
 			request.onreadystatechange = () => {
 				if (request.readyState == XMLHttpRequest.DONE) {
 					if (request.status >= 200 && request.status < 300) {

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