|
@@ -29,64 +29,74 @@
|
|
|
|
|
|
#include <spine-sdl-cpp.h>
|
|
|
#include <SDL.h>
|
|
|
+#include <spine/Debug.h>
|
|
|
#undef main
|
|
|
+spine::DebugExtension dbgExtension(spine::SpineExtension::getInstance());
|
|
|
+extern spine::SkeletonRenderer *skeletonRenderer;
|
|
|
|
|
|
-int main(int argc, char **argv) {
|
|
|
- if (SDL_Init(SDL_INIT_VIDEO)) {
|
|
|
- printf("Error: %s", SDL_GetError());
|
|
|
- return -1;
|
|
|
- }
|
|
|
- SDL_Window *window = SDL_CreateWindow("Spine SDL", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600, 0);
|
|
|
- if (!window) {
|
|
|
- printf("Error: %s", SDL_GetError());
|
|
|
- return -1;
|
|
|
- }
|
|
|
- SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
|
|
- if (!renderer) {
|
|
|
- printf("Error: %s", SDL_GetError());
|
|
|
- return -1;
|
|
|
- }
|
|
|
+int main() {
|
|
|
+ spine::SpineExtension::setInstance(&dbgExtension);
|
|
|
+ {
|
|
|
+ if (SDL_Init(SDL_INIT_VIDEO)) {
|
|
|
+ printf("Error: %s", SDL_GetError());
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+ SDL_Window *window = SDL_CreateWindow("Spine SDL", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 800, 600,
|
|
|
+ 0);
|
|
|
+ if (!window) {
|
|
|
+ printf("Error: %s", SDL_GetError());
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+ SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
|
|
|
+ if (!renderer) {
|
|
|
+ printf("Error: %s", SDL_GetError());
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
|
|
|
- spine::SDLTextureLoader textureLoader(renderer);
|
|
|
- spine::Atlas atlas("data/spineboy-pma.atlas", &textureLoader);
|
|
|
- spine::AtlasAttachmentLoader attachmentLoader(&atlas);
|
|
|
- spine::SkeletonJson json(&attachmentLoader);
|
|
|
- json.setScale(0.5f);
|
|
|
- spine::SkeletonData *skeletonData = json.readSkeletonDataFile("data/spineboy-pro.json");
|
|
|
- spine::SkeletonDrawable drawable(skeletonData);
|
|
|
- drawable.usePremultipliedAlpha = true;
|
|
|
- drawable.animationState->getData()->setDefaultMix(0.2f);
|
|
|
- drawable.skeleton->setPosition(400, 500);
|
|
|
- drawable.skeleton->setToSetupPose();
|
|
|
- drawable.animationState->setAnimation(0, "portal", true);
|
|
|
- drawable.animationState->addAnimation(0, "run", true, 0);
|
|
|
- drawable.update(0, spine::Physics_Update);
|
|
|
+ spine::SDLTextureLoader textureLoader(renderer);
|
|
|
+ spine::Atlas atlas("data/spineboy-pma.atlas", &textureLoader);
|
|
|
+ spine::AtlasAttachmentLoader attachmentLoader(&atlas);
|
|
|
+ spine::SkeletonJson json(&attachmentLoader);
|
|
|
+ json.setScale(0.5f);
|
|
|
+ spine::SkeletonData *skeletonData = json.readSkeletonDataFile("data/spineboy-pro.json");
|
|
|
+ spine::SkeletonDrawable drawable(skeletonData);
|
|
|
+ drawable.usePremultipliedAlpha = true;
|
|
|
+ drawable.animationState->getData()->setDefaultMix(0.2f);
|
|
|
+ drawable.skeleton->setPosition(400, 500);
|
|
|
+ drawable.skeleton->setToSetupPose();
|
|
|
+ drawable.animationState->setAnimation(0, "portal", true);
|
|
|
+ drawable.animationState->addAnimation(0, "run", true, 0);
|
|
|
+ drawable.update(0, spine::Physics_Update);
|
|
|
|
|
|
- bool quit = false;
|
|
|
- uint64_t lastFrameTime = SDL_GetPerformanceCounter();
|
|
|
- while (!quit) {
|
|
|
- SDL_Event event;
|
|
|
- while (SDL_PollEvent(&event) != 0) {
|
|
|
- if (event.type == SDL_QUIT) {
|
|
|
- quit = true;
|
|
|
- break;
|
|
|
- }
|
|
|
- }
|
|
|
+ bool quit = false;
|
|
|
+ uint64_t lastFrameTime = SDL_GetPerformanceCounter();
|
|
|
+ while (!quit) {
|
|
|
+ SDL_Event event;
|
|
|
+ while (SDL_PollEvent(&event) != 0) {
|
|
|
+ if (event.type == SDL_QUIT) {
|
|
|
+ quit = true;
|
|
|
+ break;
|
|
|
+ }
|
|
|
+ }
|
|
|
|
|
|
- SDL_SetRenderDrawColor(renderer, 94, 93, 96, 255);
|
|
|
- SDL_RenderClear(renderer);
|
|
|
+ SDL_SetRenderDrawColor(renderer, 94, 93, 96, 255);
|
|
|
+ SDL_RenderClear(renderer);
|
|
|
|
|
|
- uint64_t now = SDL_GetPerformanceCounter();
|
|
|
- double deltaTime = (now - lastFrameTime) / (double) SDL_GetPerformanceFrequency();
|
|
|
- lastFrameTime = now;
|
|
|
+ uint64_t now = SDL_GetPerformanceCounter();
|
|
|
+ double deltaTime = (now - lastFrameTime) / (double) SDL_GetPerformanceFrequency();
|
|
|
+ lastFrameTime = now;
|
|
|
|
|
|
- drawable.update(deltaTime, spine::Physics_Update);
|
|
|
- drawable.draw(renderer);
|
|
|
+ drawable.update(deltaTime, spine::Physics_Update);
|
|
|
+ drawable.draw(renderer);
|
|
|
|
|
|
- SDL_RenderPresent(renderer);
|
|
|
- }
|
|
|
+ SDL_RenderPresent(renderer);
|
|
|
+ }
|
|
|
|
|
|
- SDL_DestroyWindow(window);
|
|
|
- SDL_Quit();
|
|
|
+ SDL_DestroyWindow(window);
|
|
|
+ SDL_Quit();
|
|
|
+ delete skeletonData;
|
|
|
+ }
|
|
|
+ delete skeletonRenderer;
|
|
|
+ dbgExtension.reportLeaks();
|
|
|
return 0;
|
|
|
}
|