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@@ -47,7 +47,7 @@ cd spine-libgdx/spine-libgdx
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mvn install
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```
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-The version number is composed of the editor number at the time of release of the Maven artifact plus a patch number at the end. E.g. `4.0.02.1` means editor version `4.0.02`, and patch version `1` for the runtime. The editor version is updated everytime a new editor release is performed, the patch version is updated everytime a new fix or enhancement is released in the runtime.
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+The version number is composed of the editor number at the time of release of the Maven artifact plus a patch number at the end. E.g. `4.0.18.1` means editor version `4.0.18`, and patch version `1` for the runtime. The editor version is updated everytime a new editor release is performed, the patch version is updated everytime a new fix or enhancement is released in the runtime.
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### Maven
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@@ -57,7 +57,7 @@ To add the spine-libgdx runtime to your Maven project, add this dependency:
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<depenency>
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<groupId>com.esotericsoftware.spine</groupId>
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<artifactId>spine-libgdx</artifactId>
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- <version>4.0.02.1</version>
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+ <version>4.0.18.1</version>
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</depenency>
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```
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@@ -83,7 +83,7 @@ project(":core") {
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compile "com.badlogicgames.gdx:gdx:$gdxVersion"
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compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
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- compile "com.esotericsoftware.spine:spine-libgdx:4.0.02.1"
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+ compile "com.esotericsoftware.spine:spine-libgdx:4.0.18.1"
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}
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}
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```
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