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+var transformConstraintDemo = function(pathPrefix) {
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+ var COLOR_INNER = new spine.Color(0.8, 0, 0, 0.5);
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+ var COLOR_OUTER = new spine.Color(0.8, 0, 0, 0.8);
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+ var COLOR_INNER_SELECTED = new spine.Color(0.0, 0, 0.8, 0.5);
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+ var COLOR_OUTER_SELECTED = new spine.Color(0.0, 0, 0.8, 0.8);
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+
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+ var canvas, gl, renderer, input, assetManager;
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+ var skeleton, state, bounds;
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+ var lastFrameTime = Date.now() / 1000;
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+ var target = null;
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+ var wheel1;
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+ var coords = new spine.webgl.Vector3(), temp = new spine.webgl.Vector3(), temp2 = new spine.Vector2();
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+ var lastRotation = 0;
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+ var rotationOffset, mix, lastOffset = 0;
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+
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+ function init () {
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+
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+ canvas = document.getElementById("transformdemo-canvas");
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+ canvas.width = canvas.clientWidth; canvas.height = canvas.clientHeight;
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+ gl = canvas.getContext("webgl", { alpha: false }) || canvas.getContext("experimental-webgl", { alpha: false });
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+
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+ renderer = new spine.webgl.SceneRenderer(canvas, gl);
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+ assetManager = new spine.webgl.AssetManager(gl, pathPrefix);
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+ input = new spine.webgl.Input(canvas);
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+ var getRotation = function(x, y) {
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+ renderer.camera.screenToWorld(coords.set(x, y, 0), canvas.width, canvas.height);
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+ var v = coords.sub(new spine.webgl.Vector3(wheel1.worldX, wheel1.worldY, 0)).normalize();
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+ var angle = Math.acos(v.x) * spine.MathUtils.radiansToDegrees;
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+ if (v.y < 0) angle = 360 - angle;
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+ return angle;
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+ }
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+ input.addListener({
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+ down: function(x, y) {
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+ lastRotation = getRotation(x, y);
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+ },
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+ up: function(x, y) { },
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+ dragged: function(x, y) {
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+ var rotation = getRotation(x, y);
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+ var delta = rotation - lastRotation;
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+ wheel1.rotation += delta;
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+ lastRotation = rotation;
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+ },
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+ moved: function (x, y) { }
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+ })
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+ assetManager.loadTexture("assets/transformConstraint.png");
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+ assetManager.loadText("assets/transformConstraint.json");
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+ assetManager.loadText("assets/transformConstraint.atlas");
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+ requestAnimationFrame(load);
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+ }
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+
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+ function load () {
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+ if (assetManager.isLoadingComplete()) {
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+ var atlas = new spine.TextureAtlas(assetManager.get("assets/transformConstraint.atlas"), function(path) {
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+ return assetManager.get("assets/" + path);
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+ });
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+ var atlasLoader = new spine.TextureAtlasAttachmentLoader(atlas);
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+ var skeletonJson = new spine.SkeletonJson(atlasLoader);
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+ var skeletonData = skeletonJson.readSkeletonData(assetManager.get("assets/transformConstraint.json"));
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+ skeleton = new spine.Skeleton(skeletonData);
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+ skeleton.setToSetupPose();
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+ skeleton.updateWorldTransform();
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+ var offset = new spine.Vector2();
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+ bounds = new spine.Vector2();
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+ skeleton.getBounds(offset, bounds);
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+ state = new spine.AnimationState(new spine.AnimationStateData(skeleton.data));
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+ skeleton.setToSetupPose();
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+ skeleton.updateWorldTransform();
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+ wheel1 = skeleton.findBone("wheel1");
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+
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+ renderer.camera.position.x = offset.x + bounds.x / 2;
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+ renderer.camera.position.y = offset.y + bounds.y / 2;
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+
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+ renderer.skeletonDebugRenderer.drawRegionAttachments = false;
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+ renderer.skeletonDebugRenderer.drawMeshHull = false;
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+ renderer.skeletonDebugRenderer.drawMeshTriangles = false;
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+
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+ setupUI();
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+
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+ requestAnimationFrame(render);
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+ } else requestAnimationFrame(load);
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+ }
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+
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+ function setupUI() {
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+ rotationOffset = $("#transformdemo-rotationoffset");
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+ rotationOffset.slider({ range: "max", min: -180, max: 180, value: 0, slide: function () {
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+ var val = rotationOffset.slider("value");
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+ var delta = val - lastOffset;
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+ lastOffset = val;
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+ skeleton.findTransformConstraint("wheel2").data.offsetRotation += delta;
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+ skeleton.findTransformConstraint("wheel3").data.offsetRotation += delta;
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+ $("#transformdemo-rotationoffset-label").text(val + "%");
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+ }});
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+
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+ mix = $("#transformdemo-rotationmix");
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+ mix.slider({ range: "max", min: 0, max: 100, value: 100, slide: function () {
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+ var val = mix.slider("value");
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+ skeleton.findTransformConstraint("wheel2").rotateMix = val / 100;
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+ skeleton.findTransformConstraint("wheel3").rotateMix = val / 100;
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+ $("#transformdemo-rotationmix-label").text(val + "%");
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+ }});
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+ }
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+
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+ function render () {
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+ var now = Date.now() / 1000;
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+ var delta = now - lastFrameTime;
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+ lastFrameTime = now;
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+ if (delta > 0.032) delta = 0.032;
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+
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+ skeleton.updateWorldTransform();
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+
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+ renderer.camera.viewportWidth = bounds.x * 1.2;
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+ renderer.camera.viewportHeight = bounds.y * 1.2;
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+ renderer.resize(spine.webgl.ResizeMode.Fit);
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+
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+ gl.clearColor(0.2, 0.2, 0.2, 1);
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+ gl.clear(gl.COLOR_BUFFER_BIT);
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+
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+ renderer.begin();
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+ renderer.drawSkeleton(skeleton);
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+ renderer.drawSkeletonDebug(skeleton);
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+ var bone = wheel1;
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+ var colorInner = bone === target ? COLOR_INNER_SELECTED : COLOR_INNER;
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+ var colorOuter = bone === target ? COLOR_OUTER_SELECTED : COLOR_OUTER;
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+ renderer.circle(false, skeleton.x + bone.worldX, skeleton.y + bone.worldY, 20, colorOuter);
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+ renderer.end();
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+
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+ requestAnimationFrame(render);
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+ }
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+
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+ init();
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+};
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