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Merge branch '3.7-beta' into 3.7-beta-cpp

badlogic 7 years ago
parent
commit
d6c047359d

+ 8 - 8
spine-c/spine-c/include/spine/AnimationState.h

@@ -56,16 +56,18 @@ struct spTrackEntry {
 	spAnimation* animation;
 	spTrackEntry* next;
 	spTrackEntry* mixingFrom;
+	spTrackEntry* mixingTo;
 	spAnimationStateListener listener;
 	int trackIndex;
 	int /*boolean*/ loop;
+	int /*boolean*/ holdPrevious;
 	float eventThreshold, attachmentThreshold, drawOrderThreshold;
 	float animationStart, animationEnd, animationLast, nextAnimationLast;
 	float delay, trackTime, trackLast, nextTrackLast, trackEnd, timeScale;
 	float alpha, mixTime, mixDuration, interruptAlpha, totalAlpha;
 	spMixBlend mixBlend;
-	spIntArray* timelineData;
-	spTrackEntryArray* timelineDipMix;
+	spIntArray* timelineMode;
+	spTrackEntryArray* timelineHoldMix;
 	float* timelinesRotation;
 	int timelinesRotationCount;
 	void* rendererObject;
@@ -74,17 +76,18 @@ struct spTrackEntry {
 #ifdef __cplusplus
 	spTrackEntry() :
 		animation(0),
-		next(0), mixingFrom(0),
+		next(0), mixingFrom(0), mixingTo(0),
 		listener(0),
 		trackIndex(0),
 		loop(0),
+		holdPrevious(0),
 		eventThreshold(0), attachmentThreshold(0), drawOrderThreshold(0),
 		animationStart(0), animationEnd(0), animationLast(0), nextAnimationLast(0),
 		delay(0), trackTime(0), trackLast(0), nextTrackLast(0), trackEnd(0), timeScale(0),
 		alpha(0), mixTime(0), mixDuration(0), interruptAlpha(0), totalAlpha(0),
 		mixBlend(SP_MIX_BLEND_REPLACE),
-		timelineData(0),
-		timelineDipMix(0),
+		timelineMode(0),
+		timelineHoldMix(0),
 		timelinesRotation(0),
 		timelinesRotationCount(0),
 		rendererObject(0), userData(0) {
@@ -102,8 +105,6 @@ struct spAnimationState {
 
 	float timeScale;
 
-	spTrackEntryArray* mixingTo;
-
 	void* rendererObject;
 	void* userData;
 
@@ -114,7 +115,6 @@ struct spAnimationState {
 		tracks(0),
 		listener(0),
 		timeScale(0),
-		mixingTo(0),
 		rendererObject(0),
 		userData(0) {
 	}

+ 66 - 61
spine-c/spine-c/src/spine/AnimationState.c

@@ -34,8 +34,8 @@
 
 #define SUBSEQUENT 0
 #define FIRST 1
-#define DIP 2
-#define DIP_MIX 3
+#define HOLD 2
+#define HOLD_MIX 3
 
 _SP_ARRAY_IMPLEMENT_TYPE(spTrackEntryArray, spTrackEntry*)
 
@@ -62,7 +62,7 @@ float* _spAnimationState_resizeTimelinesRotation(spTrackEntry* entry, int newSiz
 int* _spAnimationState_resizeTimelinesFirst(spTrackEntry* entry, int newSize);
 void _spAnimationState_ensureCapacityPropertyIDs(spAnimationState* self, int capacity);
 int _spAnimationState_addPropertyID(spAnimationState* self, int id);
-spTrackEntry* _spTrackEntry_setTimelineData(spTrackEntry* self, spTrackEntry* to, spTrackEntryArray* mixingToArray, spAnimationState* state);
+void _spTrackEntry_setTimelineData(spTrackEntry* self, spAnimationState* state);
 
 
 _spEventQueue* _spEventQueue_create (_spAnimationState* state) {
@@ -192,8 +192,8 @@ void _spAnimationState_disableQueue(spAnimationState* self) {
 }
 
 void _spAnimationState_disposeTrackEntry (spTrackEntry* entry) {
-	spIntArray_dispose(entry->timelineData);
-	spTrackEntryArray_dispose(entry->timelineDipMix);
+	spIntArray_dispose(entry->timelineMode);
+	spTrackEntryArray_dispose(entry->timelineHoldMix);
 	FREE(entry->timelinesRotation);
 	FREE(entry);
 }
@@ -237,8 +237,6 @@ spAnimationState* spAnimationState_create (spAnimationStateData* data) {
 	internal->propertyIDs = CALLOC(int, 128);
 	internal->propertyIDsCapacity = 128;
 
-	self->mixingTo = spTrackEntryArray_create(16);
-
 	return self;
 }
 
@@ -251,7 +249,6 @@ void spAnimationState_dispose (spAnimationState* self) {
 	_spEventQueue_free(internal->queue);
 	FREE(internal->events);
 	FREE(internal->propertyIDs);
-	spTrackEntryArray_dispose(self->mixingTo);
     FREE(internal);
 }
 
@@ -305,6 +302,7 @@ void spAnimationState_update (spAnimationState* self, float delta) {
 			/* End mixing from entries once all have completed. */
 			spTrackEntry* from = current->mixingFrom;
 			current->mixingFrom = 0;
+			if (from != 0) from->mixingTo = 0;
 			while (from != 0) {
 				_spEventQueue_end(internal->queue, from);
 				from = from->mixingFrom;
@@ -333,6 +331,7 @@ int /*boolean*/ _spAnimationState_updateMixingFrom (spAnimationState* self, spTr
 		/* Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame). */
 		if (from->totalAlpha == 0 || to->mixDuration == 0) {
 			to->mixingFrom = from->mixingFrom;
+			if (from->mixingFrom != 0) from->mixingFrom->mixingTo = to;
 			to->interruptAlpha = from->interruptAlpha;
 			_spEventQueue_end(internal->queue, from);
 		}
@@ -378,11 +377,11 @@ int spAnimationState_apply (spAnimationState* self, spSkeleton* skeleton) {
 		animationLast = current->animationLast; animationTime = spTrackEntry_getAnimationTime(current);
 		timelineCount = current->animation->timelinesCount;
 		timelines = current->animation->timelines;
-		if (mix == 1 || blend == SP_MIX_BLEND_ADD) {
+		if (i == 0 && (mix == 1 || blend == SP_MIX_BLEND_ADD)) {
 			for (ii = 0; ii < timelineCount; ii++)
 				spTimeline_apply(timelines[ii], skeleton, animationLast, animationTime, internal->events, &internal->eventsCount, mix, blend, SP_MIX_DIRECTION_IN);
 		} else {
-			spIntArray* timelineData = current->timelineData;
+			spIntArray* timelineMode = current->timelineMode;
 
 			firstFrame = current->timelinesRotationCount == 0;
 			if (firstFrame) _spAnimationState_resizeTimelinesRotation(current, timelineCount << 1);
@@ -390,7 +389,7 @@ int spAnimationState_apply (spAnimationState* self, spSkeleton* skeleton) {
 
 			for (ii = 0; ii < timelineCount; ii++) {
 				timeline = timelines[ii];
-				timelineBlend = timelineData->items[ii] == SUBSEQUENT ? blend : SP_MIX_BLEND_SETUP;
+				timelineBlend = timelineMode->items[ii] == SUBSEQUENT ? blend : SP_MIX_BLEND_SETUP;
 				if (timeline->type == SP_TIMELINE_ROTATE)
 					_spAnimationState_applyRotateTimeline(self, timeline, skeleton, animationTime, mix, timelineBlend, timelinesRotation, ii << 1, firstFrame);
 				else
@@ -417,16 +416,16 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
 	float animationTime;
 	int timelineCount;
 	spTimeline** timelines;
-	spIntArray* timelineData;
-	spTrackEntryArray* timelineDipMix;
+	spIntArray* timelineMode;
+	spTrackEntryArray* timelineHoldMix;
 	spMixBlend timelineBlend;
-	float alphaDip;
+	float alphaHold;
 	float alphaMix;
 	float alpha;
 	int /*boolean*/ firstFrame;
 	float* timelinesRotation;
 	int i;
-	spTrackEntry* dipMix;
+	spTrackEntry* holdMix;
 
 	spTrackEntry* from = to->mixingFrom;
 	if (from->mixingFrom) _spAnimationState_applyMixingFrom(self, from, skeleton, blend);
@@ -447,15 +446,15 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
 	animationTime = spTrackEntry_getAnimationTime(from);
 	timelineCount = from->animation->timelinesCount;
 	timelines = from->animation->timelines;
-	alphaDip = from->alpha * to->interruptAlpha; alphaMix = alphaDip * (1 - mix);
+	alphaHold = from->alpha * to->interruptAlpha; alphaMix = alphaHold * (1 - mix);
 	if (blend == SP_MIX_BLEND_ADD) {
 		for (i = 0; i < timelineCount; i++) {
 			spTimeline *timeline = timelines[i];
 			spTimeline_apply(timeline, skeleton, animationLast, animationTime, events, &internal->eventsCount, alphaMix, blend, SP_MIX_DIRECTION_OUT);
 		}
 	} else {
-		timelineData = from->timelineData;
-		timelineDipMix = from->timelineDipMix;
+		timelineMode = from->timelineMode;
+		timelineHoldMix = from->timelineHoldMix;
 
 		firstFrame = from->timelinesRotationCount == 0;
 		if (firstFrame) _spAnimationState_resizeTimelinesRotation(from, timelineCount << 1);
@@ -464,7 +463,7 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
 		from->totalAlpha = 0;
 		for (i = 0; i < timelineCount; i++) {
 			spTimeline *timeline = timelines[i];
-			switch (timelineData->items[i]) {
+			switch (timelineMode->items[i]) {
 				case SUBSEQUENT:
 					if (!attachments && timeline->type == SP_TIMELINE_ATTACHMENT) continue;
 					if (!drawOrder && timeline->type == SP_TIMELINE_DRAWORDER) continue;
@@ -475,14 +474,14 @@ float _spAnimationState_applyMixingFrom (spAnimationState* self, spTrackEntry* t
 					timelineBlend = SP_MIX_BLEND_SETUP;
 					alpha = alphaMix;
 					break;
-				case DIP:
+				case HOLD:
 					timelineBlend = SP_MIX_BLEND_SETUP;
-					alpha = alphaDip;
+					alpha = alphaHold;
 					break;
 				default:
 					timelineBlend = SP_MIX_BLEND_SETUP;
-					dipMix = timelineDipMix->items[i];
-					alpha = alphaDip * MAX(0, 1 - dipMix->mixTime / dipMix->mixDuration);
+					holdMix = timelineHoldMix->items[i];
+					alpha = alphaHold * MAX(0, 1 - holdMix->mixTime / holdMix->mixDuration);
 					break;
 			}
 			from->totalAlpha += alpha;
@@ -648,6 +647,7 @@ void spAnimationState_clearTrack (spAnimationState* self, int trackIndex) {
 		if (!from) break;
 		_spEventQueue_end(internal->queue, from);
 		entry->mixingFrom = 0;
+		entry->mixingTo = 0;
 		entry = from;
 	}
 
@@ -663,6 +663,7 @@ void _spAnimationState_setCurrent (spAnimationState* self, int index, spTrackEnt
 	if (from) {
 		if (interrupt) _spEventQueue_interrupt(internal->queue, from);
 		current->mixingFrom = from;
+		from->mixingTo = current;
 		current->mixTime = 0;
 
 		/* Store the interrupted mix percentage. */
@@ -794,6 +795,7 @@ spTrackEntry* _spAnimationState_trackEntry (spAnimationState* self, int trackInd
 	entry->trackIndex = trackIndex;
 	entry->animation = animation;
 	entry->loop = loop;
+	entry->holdPrevious = 0;
 
 	entry->eventThreshold = 0;
 	entry->attachmentThreshold = 0;
@@ -817,8 +819,9 @@ spTrackEntry* _spAnimationState_trackEntry (spAnimationState* self, int trackInd
 	entry->mixDuration = !last ? 0 : spAnimationStateData_getMix(self->data, last->animation, animation);
 	entry->mixBlend = SP_MIX_BLEND_REPLACE;
 
-	entry->timelineData = spIntArray_create(16);
-	entry->timelineDipMix = spTrackEntryArray_create(16);
+	entry->timelineMode = spIntArray_create(16);
+	entry->timelineHoldMix = spTrackEntryArray_create(16);
+
 	return entry;
 }
 
@@ -836,17 +839,19 @@ void _spAnimationState_animationsChanged (spAnimationState* self) {
 	_spAnimationState* internal = SUB_CAST(_spAnimationState, self);
 	int i, n;
 	spTrackEntry* entry;
-	spTrackEntryArray* mixingTo;
 	internal->animationsChanged = 0;
 
 	internal->propertyIDsCount = 0;
 	i = 0; n = self->tracksCount;
 
-	mixingTo = self->mixingTo;
-
 	for (;i < n; i++) {
 		entry = self->tracks[i];
-		if (entry != 0 && entry->mixBlend != SP_MIX_BLEND_ADD) _spTrackEntry_setTimelineData(entry, 0, mixingTo, self);
+		while (entry->mixingFrom != 0)
+			entry = entry->mixingFrom;
+		do {
+			if (entry->mixingTo == 0 || entry->mixBlend != SP_MIX_BLEND_ADD) _spTrackEntry_setTimelineData(entry, self);
+			entry = entry->mixingTo;
+		} while (entry != 0);
 	}
 }
 
@@ -912,51 +917,51 @@ int /*boolean*/ _spTrackEntry_hasTimeline(spTrackEntry* self, int id) {
 	return 0;
 }
 
-spTrackEntry* _spTrackEntry_setTimelineData(spTrackEntry* self, spTrackEntry* to, spTrackEntryArray* mixingToArray, spAnimationState* state) {
-	spTrackEntry* lastEntry;
-	spTrackEntry** mixingTo;
-	int mixingToLast;
+void _spTrackEntry_setTimelineData(spTrackEntry* entry, spAnimationState* state) {
+	spTrackEntry* to;
 	spTimeline** timelines;
 	int timelinesCount;
-	int* timelineData;
-	spTrackEntry** timelineDipMix;
-	int i, ii;
-
-	if (to != 0) spTrackEntryArray_add(mixingToArray, to);
-	lastEntry = self->mixingFrom != 0 ? _spTrackEntry_setTimelineData(self->mixingFrom, self, mixingToArray, state) : self;
-	if (to != 0) spTrackEntryArray_pop(mixingToArray);
-
-	mixingTo = mixingToArray->items;
-	mixingToLast = mixingToArray->size - 1;
-	timelines = self->animation->timelines;
-	timelinesCount = self->animation->timelinesCount;
-	timelineData = spIntArray_setSize(self->timelineData, timelinesCount)->items;
-	spTrackEntryArray_clear(self->timelineDipMix);
-	timelineDipMix = spTrackEntryArray_setSize(self->timelineDipMix, timelinesCount)->items;
+	int* timelineMode;
+	spTrackEntry** timelineHoldMix;
+	spTrackEntry* next;
+	int i;
+
+	to = entry->mixingTo;
+	timelines = entry->animation->timelines;
+	timelinesCount = entry->animation->timelinesCount;
+	timelineMode = spIntArray_setSize(entry->timelineMode, timelinesCount)->items;
+	spTrackEntryArray_clear(entry->timelineHoldMix);
+	timelineHoldMix = spTrackEntryArray_setSize(entry->timelineHoldMix, timelinesCount)->items;
+
+	if (to != 0 && to->holdPrevious) {
+		for (i = 0; i < timelinesCount; i++) {
+			int id = spTimeline_getPropertyId(timelines[i]);
+			_spAnimationState_addPropertyID(state, id);
+			timelineMode[i] = HOLD;
+		}
+		return;
+	}
 
 	i = 0;
 	continue_outer:
 	for (; i < timelinesCount; i++) {
 		int id = spTimeline_getPropertyId(timelines[i]);
 		if (!_spAnimationState_addPropertyID(state, id))
-			timelineData[i] = SUBSEQUENT;
+			timelineMode[i] = SUBSEQUENT;
 		else if (to == 0 || !_spTrackEntry_hasTimeline(to, id))
-			timelineData[i] = FIRST;
+			timelineMode[i] = FIRST;
 		else {
-			for (ii = mixingToLast; ii >= 0; ii--) {
-				spTrackEntry* entry = mixingTo[ii];
-				if (!_spTrackEntry_hasTimeline(entry, id)) {
-					if (entry->mixDuration > 0) {
-						timelineData[i] = DIP_MIX;
-						timelineDipMix[i] = entry;
-						i++;
-						goto continue_outer;
-					}
+			for (next = to->mixingTo; next != 0; next = next->mixingTo) {
+				if (_spTrackEntry_hasTimeline(next, id)) continue;
+				if (next->mixDuration > 0) {
+					timelineMode[i] = HOLD_MIX;
+					timelineHoldMix[i] = next;
+					i++;
+					goto continue_outer;
 				}
 				break;
 			}
-			timelineData[i] = DIP;
+			timelineMode[i] = HOLD;
 		}
 	}
-	return lastEntry;
 }

+ 30 - 12
spine-cpp/spine-cpp/include/spine/AnimationState.h

@@ -79,6 +79,21 @@ namespace spine {
         /// If true, the animation will repeat. If false, it will not, instead its last frame is applied if played beyond its duration.
         bool getLoop();
         void setLoop(bool inValue);
+
+        ///
+        /// If true, when mixing from the previous animation to this animation, the previous animation is applied as normal instead
+        /// of being mixed out.
+        ///
+        /// When mixing between animations that key the same property, if a lower track also keys that property then the value will
+        /// briefly dip toward the lower track value during the mix. This happens because the first animation mixes from 100% to 0%
+        /// while the second animation mixes from 0% to 100%. Setting holdPrevious to true applies the first animation
+        /// at 100% during the mix so the lower track value is overwritten. Such dipping does not occur on the lowest track which
+        /// keys the property, only when a higher track also keys the property.
+        ///
+        /// Snapping will occur if holdPrevious is true and this animation does not key all the same properties as the
+        /// previous animation.
+        bool getHoldPrevious();
+        void setHoldPrevious(bool inValue);
         
         ///
         /// Seconds to postpone playing the animation. When a track entry is the current track entry, delay postpones incrementing
@@ -206,8 +221,13 @@ namespace spine {
         
         ///
         /// The track entry for the previous animation when mixing from the previous animation to this animation, or NULL if no
-        /// mixing is currently occuring. When mixing from multiple animations, MixingFrom makes up a linked list.
+        /// mixing is currently occuring. When mixing from multiple animations, MixingFrom makes up a double linked list with MixingTo.
         TrackEntry* getMixingFrom();
+
+        ///
+        /// The track entry for the next animation when mixing from this animation, or NULL if no mixing is currently occuring.
+        /// When mixing from multiple animations, MixingTo makes up a double linked list with MixingFrom.
+        TrackEntry* getMixingTo();
         
         ///
         /// Resets the rotation directions for mixing this entry's rotate timelines. This can be useful to avoid bones rotating the
@@ -226,25 +246,20 @@ namespace spine {
         
         TrackEntry* _next;
         TrackEntry* _mixingFrom;
+        TrackEntry* _mixingTo;
         int _trackIndex;
 
-        bool _loop;
+        bool _loop, _holdPrevious;
         float _eventThreshold, _attachmentThreshold, _drawOrderThreshold;
         float _animationStart, _animationEnd, _animationLast, _nextAnimationLast;
         float _delay, _trackTime, _trackLast, _nextTrackLast, _trackEnd, _timeScale;
         float _alpha, _mixTime, _mixDuration, _interruptAlpha, _totalAlpha;
         MixBlend _mixBlend;
-        Vector<int> _timelineData;
-        Vector<TrackEntry*> _timelineDipMix;
+        Vector<int> _timelineMode;
+        Vector<TrackEntry*> _timelineHoldMix;
         Vector<float> _timelinesRotation;
         AnimationStateListener _listener;
         
-        /// Sets the timeline data.
-        /// @param to May be NULL.
-        TrackEntry* setTimelineData(TrackEntry* to, Vector<TrackEntry*>& mixingToArray, Vector<int>& propertyIDs);
-        
-        bool hasTimeline(int inId);
-        
         void reset();
     };
     
@@ -386,7 +401,7 @@ namespace spine {
 		void enableQueue();
         
     private:
-        static const int Subsequent, First, Dip, DipMix;
+        static const int Subsequent, First, Hold, HoldMix;
         
         AnimationStateData* _data;
 
@@ -396,7 +411,6 @@ namespace spine {
         EventQueue* _queue;
 
         Vector<int> _propertyIDs;
-        Vector<TrackEntry*> _mixingTo;
         bool _animationsChanged;
 
         AnimationStateListener _listener;
@@ -427,6 +441,10 @@ namespace spine {
         void disposeNext(TrackEntry* entry);
 
         void animationsChanged();
+
+        void setTimelineModes(TrackEntry* entry);
+
+        bool hasTimeline(TrackEntry* entry, int inId);
     };
 }
 

+ 92 - 72
spine-cpp/spine-cpp/src/spine/AnimationState.cpp

@@ -53,7 +53,7 @@ void dummyOnAnimationEventFunc(AnimationState *state, spine::EventType type, Tra
 	SP_UNUSED(event);
 }
 
-TrackEntry::TrackEntry() : _animation(NULL), _next(NULL), _mixingFrom(NULL), _trackIndex(0), _loop(false),
+TrackEntry::TrackEntry() : _animation(NULL), _next(NULL), _mixingFrom(NULL), _mixingTo(0), _trackIndex(0), _loop(false), _holdPrevious(false),
 						   _eventThreshold(0), _attachmentThreshold(0), _drawOrderThreshold(0), _animationStart(0),
 						   _animationEnd(0), _animationLast(0), _nextAnimationLast(0), _delay(0), _trackTime(0),
 						   _trackLast(0), _nextTrackLast(0), _trackEnd(0), _timeScale(1.0f), _alpha(0), _mixTime(0),
@@ -71,6 +71,10 @@ bool TrackEntry::getLoop() { return _loop; }
 
 void TrackEntry::setLoop(bool inValue) { _loop = inValue; }
 
+bool TrackEntry::getHoldPrevious() { return _holdPrevious; }
+
+void TrackEntry::setHoldPrevious(bool inValue) { _holdPrevious = inValue; }
+
 float TrackEntry::getDelay() { return _delay; }
 
 void TrackEntry::setDelay(float inValue) { _delay = inValue; }
@@ -147,6 +151,8 @@ void TrackEntry::setMixDuration(float inValue) { _mixDuration = inValue; }
 
 TrackEntry *TrackEntry::getMixingFrom() { return _mixingFrom; }
 
+TrackEntry *TrackEntry::getMixingTo() { return _mixingTo; }
+
 void TrackEntry::setMixBlend(MixBlend blend) { _mixBlend = blend; }
 
 MixBlend TrackEntry::getMixBlend() { return _mixBlend; }
@@ -159,67 +165,14 @@ void TrackEntry::setListener(AnimationStateListener inValue) {
 	_listener = inValue;
 }
 
-TrackEntry *TrackEntry::setTimelineData(TrackEntry *to, Vector<TrackEntry *> &mixingToArray, Vector<int> &propertyIDs) {
-	if (to != NULL) mixingToArray.add(to);
-	TrackEntry *lastEntry = _mixingFrom != NULL ? _mixingFrom->setTimelineData(this, mixingToArray, propertyIDs) : this;
-	if (to != NULL) mixingToArray.removeAt(mixingToArray.size() - 1);
-
-	size_t mixingToLast = mixingToArray.size() - 1;
-	Vector<Timeline *> &timelines = _animation->_timelines;
-	size_t timelinesCount = timelines.size();
-	_timelineData.setSize(timelinesCount, 0);
-	_timelineDipMix.setSize(timelinesCount, 0);
-
-	// outer:
-	size_t i = 0;
-	continue_outer:
-	for (; i < timelinesCount; ++i) {
-		int id = timelines[i]->getPropertyId();
-		if (propertyIDs.contains(id)) {
-			_timelineData[i] = AnimationState::Subsequent;
-		} else {
-			propertyIDs.add(id);
-
-			if (to == NULL || !to->hasTimeline(id)) {
-				_timelineData[i] = AnimationState::First;
-			} else {
-				for (int ii = mixingToLast; ii >= 0; --ii) {
-					TrackEntry *entry = mixingToArray[ii];
-					if (!entry->hasTimeline(id)) {
-						if (entry->_mixDuration > 0) {
-							_timelineData[i] = AnimationState::DipMix;
-							_timelineDipMix[i] = entry;
-							i++;
-							goto continue_outer; // continue outer;
-						}
-						break;
-					}
-				}
-				_timelineData[i] = AnimationState::Dip;
-			}
-		}
-	}
-
-	return lastEntry;
-}
-
-bool TrackEntry::hasTimeline(int inId) {
-	Vector<Timeline *> &timelines = _animation->_timelines;
-	for (size_t i = 0, n = timelines.size(); i < n; ++i) {
-		if (timelines[i]->getPropertyId() == inId) {
-			return true;
-		}
-	}
-	return false;
-}
-
 void TrackEntry::reset() {
 	_animation = NULL;
 	_next = NULL;
 	_mixingFrom = NULL;
+	_mixingTo = NULL;
 
-	_timelineData.clear();
-	_timelineDipMix.clear();
+	_timelineMode.clear();
+	_timelineHoldMix.clear();
 	_timelinesRotation.clear();
 
 	_listener = dummyOnAnimationEventFunc;
@@ -318,8 +271,8 @@ void EventQueue::drain() {
 
 const int AnimationState::Subsequent = 0;
 const int AnimationState::First = 1;
-const int AnimationState::Dip = 2;
-const int AnimationState::DipMix = 3;
+const int AnimationState::Hold = 2;
+const int AnimationState::HoldMix = 3;
 
 AnimationState::AnimationState(AnimationStateData *data) :
 		_data(data),
@@ -403,6 +356,7 @@ void AnimationState::update(float delta) {
 			// End mixing from entries once all have completed.
 			TrackEntry *from = current._mixingFrom;
 			current._mixingFrom = NULL;
+			if (from != NULL) from->_mixingTo = NULL;
 			while (from != NULL) {
 				_queue->end(from);
 				from = from->_mixingFrom;
@@ -444,13 +398,13 @@ bool AnimationState::apply(Skeleton &skeleton) {
 		float animationLast = current._animationLast, animationTime = current.getAnimationTime();
 		size_t timelineCount = current._animation->_timelines.size();
 		Vector<Timeline *> &timelines = current._animation->_timelines;
-		if (mix == 1 || blend == MixBlend_Add) {
+		if (i == 0 && (mix == 1 || blend == MixBlend_Add)) {
 			for (size_t ii = 0; ii < timelineCount; ++ii) {
 				timelines[ii]->apply(skeleton, animationLast, animationTime, &_events, mix, blend,
 									 MixDirection_In);
 			}
 		} else {
-			Vector<int> &timelineData = current._timelineData;
+			Vector<int> &timelineMode = current._timelineMode;
 
 			bool firstFrame = current._timelinesRotation.size() == 0;
 			if (firstFrame) {
@@ -462,7 +416,7 @@ bool AnimationState::apply(Skeleton &skeleton) {
 				Timeline *timeline = timelines[ii];
 				assert(timeline);
 
-				MixBlend timelineBlend = timelineData[ii] == AnimationState::Subsequent ? blend : MixBlend_Setup;
+				MixBlend timelineBlend = timelineMode[ii] == AnimationState::Subsequent ? blend : MixBlend_Setup;
 
 				RotateTimeline *rotateTimeline = NULL;
 				if (timeline->getRTTI().isExactly(RotateTimeline::rtti)) {
@@ -522,6 +476,7 @@ void AnimationState::clearTrack(size_t trackIndex) {
 
 		_queue->end(from);
 		entry->_mixingFrom = NULL;
+		entry->_mixingTo = NULL;
 		entry = from;
 	}
 
@@ -766,6 +721,7 @@ bool AnimationState::updateMixingFrom(TrackEntry *to, float delta) {
 		// Require totalAlpha == 0 to ensure mixing is complete, unless mixDuration == 0 (the transition is a single frame).
 		if (from->_totalAlpha == 0 || to->_mixDuration == 0) {
 			to->_mixingFrom = from->_mixingFrom;
+			if (from->_mixingFrom != NULL) from->_mixingFrom->_mixingTo = to;
 			to->_interruptAlpha = from->_interruptAlpha;
 			_queue->end(from);
 		}
@@ -802,14 +758,14 @@ float AnimationState::applyMixingFrom(TrackEntry *to, Skeleton &skeleton, MixBle
 	float animationLast = from->_animationLast, animationTime = from->getAnimationTime();
 	Vector<Timeline *> &timelines = from->_animation->_timelines;
 	size_t timelineCount = timelines.size();
-	float alphaDip = from->_alpha * to->_interruptAlpha, alphaMix = alphaDip * (1 - mix);
+	float alphaHold = from->_alpha * to->_interruptAlpha, alphaMix = alphaHold * (1 - mix);
 
 	if (blend == MixBlend_Add) {
 		for (size_t i = 0; i < timelineCount; i++)
 			timelines[i]->apply(skeleton, animationLast, animationTime, eventBuffer, alphaMix, blend, MixDirection_Out);
 	} else {
-		Vector<int> &timelineData = from->_timelineData;
-		Vector<TrackEntry *> &timelineDipMix = from->_timelineDipMix;
+		Vector<int> &timelineMode = from->_timelineMode;
+		Vector<TrackEntry *> &timelineHoldMix = from->_timelineHoldMix;
 
 		bool firstFrame = from->_timelinesRotation.size() == 0;
 		if (firstFrame) {
@@ -823,7 +779,7 @@ float AnimationState::applyMixingFrom(TrackEntry *to, Skeleton &skeleton, MixBle
 			Timeline *timeline = timelines[i];
 			MixBlend timelineBlend;
 			float alpha;
-			switch (timelineData[i]) {
+			switch (timelineMode[i]) {
 				case AnimationState::Subsequent:
 					if (!attachments && (timeline->getRTTI().isExactly(AttachmentTimeline::rtti))) continue;
 					if (!drawOrder && (timeline->getRTTI().isExactly(DrawOrderTimeline::rtti))) continue;
@@ -834,14 +790,14 @@ float AnimationState::applyMixingFrom(TrackEntry *to, Skeleton &skeleton, MixBle
 					timelineBlend = MixBlend_Setup;
 					alpha = alphaMix;
 					break;
-				case AnimationState::Dip:
+				case AnimationState::Hold:
 					timelineBlend = MixBlend_Setup;
-					alpha = alphaDip;
+					alpha = alphaHold;
 					break;
 				default:
 					timelineBlend = MixBlend_Setup;
-					TrackEntry *dipMix = timelineDipMix[i];
-					alpha = alphaDip * MathUtil::max(0.0f, 1.0f - dipMix->_mixTime / dipMix->_mixDuration);
+					TrackEntry *holdMix = timelineHoldMix[i];
+					alpha = alphaHold * MathUtil::max(0.0f, 1.0f - holdMix->_mixTime / holdMix->_mixDuration);
 					break;
 			}
 			from->_totalAlpha += alpha;
@@ -914,6 +870,7 @@ void AnimationState::setCurrent(size_t index, TrackEntry *current, bool interrup
 		}
 
 		current->_mixingFrom = from;
+		from->_mixingTo = current;
 		current->_mixTime = 0;
 
 		// Store interrupted mix percentage.
@@ -946,6 +903,7 @@ TrackEntry *AnimationState::newTrackEntry(size_t trackIndex, Animation *animatio
 	entry._trackIndex = trackIndex;
 	entry._animation = animation;
 	entry._loop = loop;
+	entry._holdPrevious = 0;
 
 	entry._eventThreshold = 0;
 	entry._attachmentThreshold = 0;
@@ -987,8 +945,70 @@ void AnimationState::animationsChanged() {
 
 	for (size_t i = 0, n = _tracks.size(); i < n; ++i) {
 		TrackEntry *entry = _tracks[i];
-		if (entry != NULL && (i == 0 ||entry->_mixBlend != MixBlend_Add)) {
-			entry->setTimelineData(NULL, _mixingTo, _propertyIDs);
+
+		while (entry->_mixingFrom != NULL)
+			entry = entry->_mixingFrom;
+
+		do {
+			if (entry->_mixingTo == NULL || entry->_mixBlend != MixBlend_Add) setTimelineModes(entry);
+			entry = entry->_mixingTo;
+		} while (entry != NULL);
+	}
+}
+
+void AnimationState::setTimelineModes(TrackEntry *entry) {
+	TrackEntry* to = entry->_mixingTo;
+	Vector<Timeline *> &timelines = entry->_animation->_timelines;
+	size_t timelinesCount = timelines.size();
+	Vector<int> &timelineMode = entry->_timelineMode;
+	timelineMode.setSize(timelinesCount, 0);
+	Vector<TrackEntry *> &timelineHoldMix = entry->_timelineHoldMix;
+	timelineHoldMix.setSize(timelinesCount, 0);
+
+	if (to != NULL && to->_holdPrevious) {
+		for (size_t i = 0; i < timelinesCount; i++) {
+			int id = timelines[i]->getPropertyId();
+			if (!_propertyIDs.contains(id)) _propertyIDs.add(id);
+			timelineMode[i] = AnimationState::Hold;
+		}
+		return;
+	}
+
+	// outer:
+	size_t i = 0;
+	continue_outer:
+	for (; i < timelinesCount; ++i) {
+		int id = timelines[i]->getPropertyId();
+		if (_propertyIDs.contains(id)) {
+			timelineMode[i] = AnimationState::Subsequent;
+		} else {
+			_propertyIDs.add(id);
+
+			if (to == NULL || !hasTimeline(to, id)) {
+				timelineMode[i] = AnimationState::First;
+			} else {
+				for (TrackEntry *next = to->_mixingTo; next != NULL; next = next->_mixingTo) {
+					if (hasTimeline(next, id)) continue;
+					if (entry->_mixDuration > 0) {
+						timelineMode[i] = AnimationState::HoldMix;
+						timelineHoldMix[i] = entry;
+						i++;
+						goto continue_outer; // continue outer;
+					}
+					break;
+				}
+				timelineMode[i] = AnimationState::Hold;
+			}
 		}
 	}
 }
+
+bool AnimationState::hasTimeline(TrackEntry* entry, int inId) {
+	Vector<Timeline *> &timelines = entry->_animation->_timelines;
+	for (size_t i = 0, n = timelines.size(); i < n; ++i) {
+		if (timelines[i]->getPropertyId() == inId) {
+			return true;
+		}
+	}
+	return false;
+}